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While we are already ensuring we allocate at least 8192 bytes should this not be the first allocation and our allocations are typically just a few bytes, multilayered framebuffers with large numbers of layers may require more space than that in a single allocation. Fixes: 33259506 ('v3dv: increase BO allocation size when growing CLs') Reviewed-by:
Eric Engestrom <eric@igalia.com> Part-of: <!20871>
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