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Brian Paul authored
This is actually required for GL_ARB_framebuffer_object, but the state tracker doesn't currently check it. Direct3D 9 allows mixed format color buffers with some restrictions. Setting this allows Unigine Heaven 2.5 and 3.0 to run. Tested both on GL and D3D hosts. Reviewed-by: Jose Fonseca <jfonseca@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
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