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  • Luca Barbieri's avatar
    GLSL2->LLVM conversion code and "glslang" compiler · 59726683
    Luca Barbieri authored
    It should support everything except texture and derivative operations.
    It seems to work.
    
    This is right now only a proof of concept, and there is no graphics
    pipeline you can use the result in.
    
    Comments, enhancements, etc. welcome.
    
    This can be merged into master if the GLSL2 maintainers want that.
    59726683