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  • Rob Clark's avatar
    freedreno/a6xx: only generate streamout for draw pass shader · 5550bc04
    Rob Clark authored
    
    
    Previously we were doing this both for draw and binning pass.. resulting
    that the stateobj contained first the incorrect state (based on binning
    pass shader with varyings DCEd) followed by the correct state.
    
    Also, in the streamout case we should link binning pass VS against the
    real FS, rather than the dummy FS, so that OUTLOC's match (since same
    streamout stateobj is used for both draw and binning pass).
    
    Signed-off-by: default avatarRob Clark <robdclark@chromium.org>
    Part-of: <mesa!6376>
    5550bc04