-
This creates the on-disk shader cache data structure, and handles the build-id keying aspects. The next commits will fill it out so it's actually used. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
4756864c
This creates the on-disk shader cache data structure, and handles the
build-id keying aspects. The next commits will fill it out so it's
actually used.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>