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Zack Rusin authored
Because our code couldn't handle it we were skipping rendering if we detected overflows. According to the spec we should still render but with all 0 vertices, which is what the llvm code already does. So for the llvm paths lets enable processing even if an overflow condition has been detected. Signed-off-by: Zack Rusin <zackr@vmware.com> Reviewed-by: Jose Fonseca <jfonseca@vmware.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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