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Danylo Piliaiev authored
ir3_point_sprite() overrode the origin of a sprite coord, we could just use a gallium helper instead. Rename sprite_coord_mode into sprite_origin_upper_left, which would be a better fit for a flag. When deciding whether to take a fast path in fd6_program_interp_state we should also take into account sprite_origin_upper_left. Delete ir3_point_sprite() since we removed the last place it was used. Fixes: a474d48e "freedreno/a6xx: use point-coord helper" Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
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