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Samuel Pitoiset authored
When set, EXPAND_LINE_WIDTH expands the line width by 1/cos(a), where a is the minimum angle from horizontal or vertical. This seems required by OpenGL line rasterization but not by Vulkan. Similar to what AMDVLK and AMDGPU-PRO do for AA wide lines. This fixes dEQP-VK.rasterization.interpolation_multisample_*_bit.*lines_wide. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Part-of: <mesa!5698>
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