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<?xml version="1.0" ?>
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<genxml name="SNB" gen="6">
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  <enum name="3D_Prim_Topo_Type" prefix="3DPRIM">
    <value name="POINTLIST" value="1"/>
    <value name="LINELIST" value="2"/>
    <value name="LINESTRIP" value="3"/>
    <value name="TRILIST" value="4"/>
    <value name="TRISTRIP" value="5"/>
    <value name="TRIFAN" value="6"/>
    <value name="QUADLIST" value="7"/>
    <value name="QUADSTRIP" value="8"/>
    <value name="LINELIST_ADJ" value="9"/>
    <value name="LINESTRIP_ADJ" value="10"/>
    <value name="TRILIST_ADJ" value="11"/>
    <value name="TRISTRIP_ADJ" value="12"/>
    <value name="TRISTRIP_REVERSE" value="13"/>
    <value name="POLYGON" value="14"/>
    <value name="RECTLIST" value="15"/>
    <value name="LINELOOP" value="16"/>
    <value name="POINTLIST _BF" value="17"/>
    <value name="LINESTRIP_CONT" value="18"/>
    <value name="LINESTRIP_BF" value="19"/>
    <value name="LINESTRIP_CONT_BF" value="20"/>
    <value name="TRIFAN_NOSTIPPLE" value="22"/>
  </enum>
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  <enum name="3D_Vertex_Component_Control" prefix="VFCOMP">
    <value name="NOSTORE" value="0"/>
    <value name="STORE_SRC" value="1"/>
    <value name="STORE_0" value="2"/>
    <value name="STORE_1_FP" value="3"/>
    <value name="STORE_1_INT" value="4"/>
    <value name="STORE_VID" value="5"/>
    <value name="STORE_IID" value="6"/>
    <value name="STORE_PID" value="7"/>
  </enum>
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  <enum name="3D_Color_Buffer_Blend_Function" prefix="BLENDFUNCTION">
    <value name="ADD" value="0"/>
    <value name="SUBTRACT" value="1"/>
    <value name="REVERSE_SUBTRACT" value="2"/>
    <value name="MIN" value="3"/>
    <value name="MAX" value="4"/>
  </enum>

  <enum name="3D_Color_Buffer_Blend_Factor" prefix="BLENDFACTOR">
    <value name="ONE" value="1"/>
    <value name="SRC_COLOR" value="2"/>
    <value name="SRC_ALPHA" value="3"/>
    <value name="DST_ALPHA" value="4"/>
    <value name="DST_COLOR" value="5"/>
    <value name="SRC_ALPHA_SATURATE" value="6"/>
    <value name="CONST_COLOR" value="7"/>
    <value name="CONST_ALPHA" value="8"/>
    <value name="SRC1_COLOR" value="9"/>
    <value name="SRC1_ALPHA" value="10"/>
    <value name="ZERO" value="17"/>
    <value name="INV_SRC_COLOR" value="18"/>
    <value name="INV_SRC_ALPHA" value="19"/>
    <value name="INV_DST_ALPHA" value="20"/>
    <value name="INV_DST_COLOR" value="21"/>
    <value name="INV_CONST_COLOR" value="23"/>
    <value name="INV_CONST_ALPHA" value="24"/>
    <value name="INV_SRC1_COLOR" value="25"/>
    <value name="INV_SRC1_ALPHA" value="26"/>
  </enum>

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  <enum name="3D_Compare_Function" prefix="COMPAREFUNCTION">
    <value name="ALWAYS" value="0"/>
    <value name="NEVER" value="1"/>
    <value name="LESS" value="2"/>
    <value name="EQUAL" value="3"/>
    <value name="LEQUAL" value="4"/>
    <value name="GREATER" value="5"/>
    <value name="NOTEQUAL" value="6"/>
    <value name="GEQUAL" value="7"/>
  </enum>
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  <enum name="3D_Stencil_Operation" prefix="STENCILOP">
    <value name="KEEP" value="0"/>
    <value name="ZERO" value="1"/>
    <value name="REPLACE" value="2"/>
    <value name="INCRSAT" value="3"/>
    <value name="DECRSAT" value="4"/>
    <value name="INCR" value="5"/>
    <value name="DECR" value="6"/>
    <value name="INVERT" value="7"/>
  </enum>

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  <enum name="3D_Logic_Op_Function" prefix="LOGICOP">
    <value name="CLEAR" value="0"/>
    <value name="NOR" value="1"/>
    <value name="AND_INVERTED" value="2"/>
    <value name="COPY_INVERTED" value="3"/>
    <value name="AND_REVERSE" value="4"/>
    <value name="INVERT" value="5"/>
    <value name="XOR" value="6"/>
    <value name="NAND" value="7"/>
    <value name="AND" value="8"/>
    <value name="EQUIV" value="9"/>
    <value name="NOOP" value="10"/>
    <value name="OR_INVERTED" value="11"/>
    <value name="COPY" value="12"/>
    <value name="OR_REVERSE" value="13"/>
    <value name="OR" value="14"/>
    <value name="SET" value="15"/>
  </enum>

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  <enum name="Texture Coordinate Mode" prefix="TCM">
    <value name="WRAP" value="0"/>
    <value name="MIRROR" value="1"/>
    <value name="CLAMP" value="2"/>
    <value name="CUBE" value="3"/>
    <value name="CLAMP_BORDER" value="4"/>
    <value name="MIRROR_ONCE" value="5"/>
  </enum>

  <struct name="MEMORY_OBJECT_CONTROL_STATE" length="1">
    <field name="Graphics Data Type (GFDT)" start="2" end="2" type="uint"/>
    <field name="Cacheability Control" start="0" end="1" type="uint"/>
  </struct>

  <struct name="VERTEX_BUFFER_STATE" length="4">
    <field name="Vertex Buffer Index" start="26" end="31" type="uint"/>
    <field name="Buffer Access Type" start="20" end="20" type="uint">
      <value name="VERTEXDATA" value="0"/>
      <value name="INSTANCEDATA" value="1"/>
    </field>
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    <field name="MOCS" start="16" end="19" type="uint"/>
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    <field name="Null Vertex Buffer" start="13" end="13" type="bool"/>
    <field name="Vertex Fetch Invalidate" start="12" end="12" type="bool" default="0"/>
    <field name="Buffer Pitch" start="0" end="11" type="uint"/>
    <field name="Buffer Starting Address" start="32" end="63" type="address"/>
    <field name="End Address" start="64" end="95" type="address"/>
    <field name="Instance Data Step Rate" start="96" end="127" type="uint"/>
  </struct>

  <struct name="VERTEX_ELEMENT_STATE" length="2">
    <field name="Vertex Buffer Index" start="26" end="31" type="uint"/>
    <field name="Valid" start="25" end="25" type="bool"/>
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    <field name="Source Element Format" start="16" end="24" type="uint"/>
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    <field name="Edge Flag Enable" start="15" end="15" type="bool"/>
    <field name="Source Element Offset" start="0" end="11" type="uint"/>
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    <field name="Component 0 Control" start="60" end="62" type="3D_Vertex_Component_Control"/>
    <field name="Component 1 Control" start="56" end="58" type="3D_Vertex_Component_Control"/>
    <field name="Component 2 Control" start="52" end="54" type="3D_Vertex_Component_Control"/>
    <field name="Component 3 Control" start="48" end="50" type="3D_Vertex_Component_Control"/>
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  </struct>

  <struct name="SF_OUTPUT_ATTRIBUTE_DETAIL" length="1">
    <field name="Component Override W" start="15" end="15" type="bool"/>
    <field name="Component Override Z" start="14" end="14" type="bool"/>
    <field name="Component Override Y" start="13" end="13" type="bool"/>
    <field name="Component Override X" start="12" end="12" type="bool"/>
    <field name="Swizzle Control Mode" start="11" end="11" type="uint"/>
    <field name="Constant Source" start="9" end="10" type="uint">
      <value name="CONST_0000" value="0"/>
      <value name="CONST_0001_FLOAT" value="1"/>
      <value name="CONST_1111_FLOAT" value="2"/>
      <value name="PRIM_ID" value="3"/>
    </field>
    <field name="Swizzle Select" start="6" end="7" type="uint">
      <value name="INPUTATTR" value="0"/>
      <value name="INPUTATTR_FACING" value="1"/>
      <value name="INPUTATTR_W" value="2"/>
      <value name="INPUTATTR_FACING_W" value="3"/>
    </field>
    <field name="Source Attribute" start="0" end="4" type="uint"/>
  </struct>

  <struct name="CLIP_VIEWPORT" length="4">
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    <field name="XMin Clip Guardband" start="0" end="31" type="float"/>
    <field name="XMax Clip Guardband" start="32" end="63" type="float"/>
    <field name="YMin Clip Guardband" start="64" end="95" type="float"/>
    <field name="YMax Clip Guardband" start="96" end="127" type="float"/>
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  </struct>

  <struct name="SCISSOR_RECT" length="2">
    <field name="Scissor Rectangle Y Min" start="16" end="31" type="uint"/>
    <field name="Scissor Rectangle X Min" start="0" end="15" type="uint"/>
    <field name="Scissor Rectangle Y Max" start="48" end="63" type="uint"/>
    <field name="Scissor Rectangle X Max" start="32" end="47" type="uint"/>
  </struct>

  <struct name="SF_VIEWPORT" length="8">
    <field name="Viewport Matrix Element m00" start="0" end="31" type="float"/>
    <field name="Viewport Matrix Element m11" start="32" end="63" type="float"/>
    <field name="Viewport Matrix Element m22" start="64" end="95" type="float">
      <value name="Excludes DWord (0,1)" value="0"/>
    </field>
    <field name="Viewport Matrix Element m30" start="96" end="127" type="float"/>
    <field name="Viewport Matrix Element m31" start="128" end="159" type="float"/>
    <field name="Viewport Matrix Element m32" start="160" end="191" type="float"/>
  </struct>

  <struct name="BLEND_STATE_ENTRY" length="2">
    <field name="Color Buffer Blend Enable" start="31" end="31" type="bool"/>
    <field name="Independent Alpha Blend Enable" start="30" end="30" type="bool"/>
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    <field name="Alpha Blend Function" start="26" end="28" type="3D_Color_Buffer_Blend_Function"/>
    <field name="Source Alpha Blend Factor" start="20" end="24" type="3D_Color_Buffer_Blend_Factor"/>
    <field name="Destination Alpha Blend Factor" start="15" end="19" type="3D_Color_Buffer_Blend_Factor"/>
    <field name="Color Blend Function" start="11" end="13" type="3D_Color_Buffer_Blend_Function"/>
    <field name="Source Blend Factor" start="5" end="9" type="3D_Color_Buffer_Blend_Factor"/>
    <field name="Destination Blend Factor" start="0" end="4" type="3D_Color_Buffer_Blend_Factor"/>
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    <field name="AlphaToCoverage Enable" start="63" end="63" type="bool"/>
    <field name="AlphaToOne Enable" start="62" end="62" type="bool"/>
    <field name="AlphaToCoverage Dither Enable" start="61" end="61" type="bool"/>
    <field name="Write Disable Alpha" start="59" end="59" type="bool"/>
    <field name="Write Disable Red" start="58" end="58" type="bool"/>
    <field name="Write Disable Green" start="57" end="57" type="bool"/>
    <field name="Write Disable Blue" start="56" end="56" type="bool"/>
    <field name="Logic Op Enable" start="54" end="54" type="bool"/>
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    <field name="Logic Op Function" start="50" end="53" type="3D_Logic_Op_Function"/>
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    <field name="Alpha Test Enable" start="48" end="48" type="bool"/>
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    <field name="Alpha Test Function" start="45" end="47" type="3D_Compare_Function"/>
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    <field name="Color Dither Enable" start="44" end="44" type="bool"/>
    <field name="X Dither Offset" start="42" end="43" type="uint"/>
    <field name="Y Dither Offset" start="40" end="41" type="uint"/>
    <field name="Color Clamp Range" start="34" end="35" type="uint">
      <value name="COLORCLAMP_UNORM" value="0"/>
      <value name="COLORCLAMP_SNORM" value="1"/>
      <value name="COLORCLAMP_RTFORMAT" value="2"/>
    </field>
    <field name="Pre-Blend Color Clamp Enable" start="33" end="33" type="bool"/>
    <field name="Post-Blend Color Clamp Enable" start="32" end="32" type="bool"/>
  </struct>

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  <struct name="BLEND_STATE" length="0">
    <group count="0" start="0" size="64">
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      <field name="Entry" start="0" end="63" type="BLEND_STATE_ENTRY"/>
    </group>
  </struct>

  <struct name="CC_VIEWPORT" length="2">
    <field name="Minimum Depth" start="0" end="31" type="float"/>
    <field name="Maximum Depth" start="32" end="63" type="float"/>
  </struct>

  <struct name="COLOR_CALC_STATE" length="6">
    <field name="Stencil Reference Value" start="24" end="31" type="uint"/>
    <field name="Backface Stencil Reference Value" start="16" end="23" type="uint"/>
    <field name="Round Disable Function Disable" start="15" end="15" type="bool"/>
    <field name="Alpha Test Format" start="0" end="0" type="uint">
      <value name="ALPHATEST_UNORM8" value="0"/>
      <value name="ALPHATEST_FLOAT32" value="1"/>
    </field>
    <field name="Alpha Reference Value As UNORM8" start="32" end="63" type="uint"/>
    <field name="Alpha Reference Value As FLOAT32" start="32" end="63" type="float"/>
    <field name="Blend Constant Color Red" start="64" end="95" type="float"/>
    <field name="Blend Constant Color Green" start="96" end="127" type="float"/>
    <field name="Blend Constant Color Blue" start="128" end="159" type="float"/>
    <field name="Blend Constant Color Alpha" start="160" end="191" type="float"/>
  </struct>

  <struct name="DEPTH_STENCIL_STATE" length="3">
    <field name="Stencil Test Enable" start="31" end="31" type="bool"/>
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    <field name="Stencil Test Function" start="28" end="30" type="3D_Compare_Function"/>
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    <field name="Stencil Fail Op" start="25" end="27" type="3D_Stencil_Operation"/>
    <field name="Stencil Pass Depth Fail Op" start="22" end="24" type="3D_Stencil_Operation"/>
    <field name="Stencil Pass Depth Pass Op" start="19" end="21" type="3D_Stencil_Operation"/>
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    <field name="Stencil Buffer Write Enable" start="18" end="18" type="bool"/>
    <field name="Double Sided Stencil Enable" start="15" end="15" type="bool"/>
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    <field name="Backface Stencil Test Function" start="12" end="14" type="3D_Compare_Function"/>
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    <field name="Backface Stencil Fail Op" start="9" end="11" type="3D_Stencil_Operation"/>
    <field name="Backface Stencil Pass Depth Fail Op" start="6" end="8" type="3D_Stencil_Operation"/>
    <field name="Backface Stencil Pass Depth Pass Op" start="3" end="5" type="3D_Stencil_Operation"/>
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    <field name="Stencil Test Mask" start="56" end="63" type="uint"/>
    <field name="Stencil Write Mask" start="48" end="55" type="uint"/>
    <field name="Backface Stencil Test Mask" start="40" end="47" type="uint"/>
    <field name="Backface Stencil Write Mask" start="32" end="39" type="uint"/>
    <field name="Depth Test Enable" start="95" end="95" type="bool"/>
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    <field name="Depth Test Function" start="91" end="93" type="3D_Compare_Function"/>
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    <field name="Depth Buffer Write Enable" start="90" end="90" type="bool"/>
  </struct>

  <struct name="INTERFACE_DESCRIPTOR_DATA" length="8">
    <field name="Kernel Start Pointer" start="6" end="31" type="offset"/>
    <field name="Single Program Flow" start="50" end="50" type="bool"/>
    <field name="Thread Priority" start="49" end="49" type="uint">
      <value name="Normal Priority" value="0"/>
      <value name="High Priority" value="1"/>
    </field>
    <field name="Floating Point Mode" start="48" end="48" type="uint">
      <value name="IEEE-754" value="0"/>
      <value name="Alternate" value="1"/>
    </field>
    <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
    <field name="Mask Stack Exception Enable" start="43" end="43" type="bool"/>
    <field name="Software Exception Enable" start="39" end="39" type="bool"/>
    <field name="Sampler State Pointer" start="69" end="95" type="offset"/>
    <field name="Sampler Count" start="66" end="68" type="uint">
      <value name="No samplers used" value="0"/>
      <value name="Between 1 and 4 samplers used" value="1"/>
      <value name="Between 5 and 8 samplers used" value="2"/>
      <value name="Between 9 and 12 samplers used" value="3"/>
      <value name="Between 13 and 16 samplers used" value="4"/>
    </field>
    <field name="Binding Table Pointer" start="101" end="127" type="offset"/>
    <field name="Binding Table Entry Count" start="96" end="100" type="uint"/>
    <field name="Constant URB Entry Read Length" start="144" end="159" type="uint"/>
    <field name="Constant URB Entry Read Offset" start="128" end="143" type="uint"/>
    <field name="Barrier Return GRF Offset" start="184" end="191" type="uint"/>
    <field name="Barrier Return Byte" start="168" end="175" type="uint"/>
    <field name="Barrier ID" start="160" end="163" type="uint"/>
  </struct>

  <struct name="PALETTE_ENTRY" length="1">
    <field name="Alpha" start="24" end="31" type="uint"/>
    <field name="Red" start="16" end="23" type="uint"/>
    <field name="Green" start="8" end="15" type="uint"/>
    <field name="Blue" start="0" end="7" type="uint"/>
  </struct>

  <struct name="BINDING_TABLE_STATE" length="1">
    <field name="Surface State Pointer" start="5" end="31" type="offset"/>
  </struct>

  <struct name="RENDER_SURFACE_STATE" length="6">
    <field name="Surface Type" start="29" end="31" type="uint">
      <value name="SURFTYPE_1D" value="0"/>
      <value name="SURFTYPE_2D" value="1"/>
      <value name="SURFTYPE_3D" value="2"/>
      <value name="SURFTYPE_CUBE" value="3"/>
      <value name="SURFTYPE_BUFFER" value="4"/>
      <value name="SURFTYPE_NULL" value="7"/>
    </field>
    <field name="Data Return Format" start="27" end="27" type="uint">
      <value name="DATA_RETURN_FLOAT32" value="0"/>
    </field>
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    <field name="Surface Format" start="18" end="26" type="uint"/>
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    <field name="Vertical Line Stride" start="12" end="12" type="uint"/>
    <field name="Vertical Line Stride Offset" start="11" end="11" type="uint"/>
    <field name="MIP Map Layout Mode" start="10" end="10" type="uint">
      <value name="MIPLAYOUT_BELOW" value="0"/>
      <value name="MIPLAYOUT_RIGHT" value="1"/>
    </field>
    <field name="Cube Map Corner Mode" start="9" end="9" type="uint">
      <value name="CUBE_REPLICATE" value="0"/>
      <value name="CUBE_AVERAGE" value="1"/>
    </field>
    <field name="Render Cache Read Write Mode" start="8" end="8" type="uint">
      <value name="WRITE_ONLY" value="0"/>
      <value name="READ_WRITE" value="1"/>
    </field>
    <field name="Media Boundary Pixel Mode" start="6" end="7" type="uint">
      <value name="NORMAL_MODE" value="0"/>
      <value name="PROGRESSIVE_FRAME" value="2"/>
      <value name="INTERLACED_FRAME" value="3"/>
    </field>
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    <field name="Cube Face Enable - Positive Z" start="0" end="0" type="bool"/>
    <field name="Cube Face Enable - Negative Z" start="1" end="1" type="bool"/>
    <field name="Cube Face Enable - Positive Y" start="2" end="2" type="bool"/>
    <field name="Cube Face Enable - Negative Y" start="3" end="3" type="bool"/>
    <field name="Cube Face Enable - Positive X" start="4" end="4" type="bool"/>
    <field name="Cube Face Enable - Negative X" start="5" end="5" type="bool"/>
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    <field name="Surface Base Address" start="32" end="63" type="address"/>
    <field name="Height" start="83" end="95" type="uint"/>
    <field name="Width" start="70" end="82" type="uint"/>
    <field name="MIP Count / LOD" start="66" end="69" type="uint"/>
    <field name="Render Target Rotation" start="64" end="65" type="uint">
      <value name="RTROTATE_0DEG" value="0"/>
      <value name="RTROTATE_90DEG" value="1"/>
      <value name="RTROTATE_270DEG" value="3"/>
    </field>
    <field name="Depth" start="117" end="127" type="uint"/>
    <field name="Surface Pitch" start="99" end="115" type="uint"/>
    <field name="Tiled Surface" start="97" end="97" type="bool"/>
    <field name="Tile Walk" start="96" end="96" type="uint">
      <value name="TILEWALK_XMAJOR" value="0"/>
      <value name="TILEWALK_YMAJOR" value="1"/>
    </field>
    <field name="Surface Min LOD" start="156" end="159" type="uint"/>
    <field name="Minimum Array Element" start="145" end="155" type="uint"/>
    <field name="Render Target View Extent" start="136" end="144" type="uint"/>
    <field name="Number of Multisamples" start="132" end="134" type="uint">
      <value name="MULTISAMPLECOUNT_1" value="0"/>
      <value name="MULTISAMPLECOUNT_4" value="2"/>
    </field>
    <field name="Multisample Position Palette Index" start="128" end="130" type="uint"/>
    <field name="X Offset" start="185" end="191" type="uint"/>
    <field name="Surface Vertical Alignment" start="184" end="184" type="uint">
      <value name="VALIGN_2" value="0"/>
      <value name="VALIGN_4" value="1"/>
    </field>
    <field name="Y Offset" start="180" end="183" type="uint"/>
    <field name="MOCS" start="176" end="179" type="uint"/>
  </struct>

  <struct name="SAMPLER_BORDER_COLOR_STATE" length="12">
    <field name="Border Color Unorm Red" start="0" end="7" type="uint"/>
    <field name="Border Color Unorm Green" start="8" end="15" type="uint"/>
    <field name="Border Color Unorm Blue" start="16" end="23" type="uint"/>
    <field name="Border Color Unorm Alpha" start="24" end="31" type="uint"/>

    <field name="Border Color Float Red" start="32" end="63" type="float"/>
    <field name="Border Color Float Green" start="64" end="95" type="float"/>
    <field name="Border Color Float Blue" start="96" end="127" type="float"/>
    <field name="Border Color Float Alpha" start="128" end="159" type="float"/>

    <field name="Border Color Float16 Red" start="160" end="175" type="uint"/>
    <field name="Border Color Float16 Green" start="176" end="191" type="uint"/>
    <field name="Border Color Float16 Blue" start="192" end="207" type="uint"/>
    <field name="Border Color Float16 Alpha" start="208" end="223" type="uint"/>

    <field name="Border Color Unorm16 Red" start="224" end="239" type="uint"/>
    <field name="Border Color Unorm16 Green" start="240" end="255" type="uint"/>
    <field name="Border Color Unorm16 Blue" start="256" end="271" type="uint"/>
    <field name="Border Color Unorm16 Alpha" start="272" end="287" type="uint"/>

    <field name="Border Color Snorm16 Red" start="288" end="303" type="int"/>
    <field name="Border Color Snorm16 Green" start="304" end="319" type="int"/>
    <field name="Border Color Snorm16 Blue" start="320" end="335" type="int"/>
    <field name="Border Color Snorm16 Alpha" start="336" end="351" type="int"/>

    <field name="Border Color Snorm8 Red" start="352" end="359" type="int"/>
    <field name="Border Color Snorm8 Green" start="360" end="367" type="int"/>
    <field name="Border Color Snorm8 Blue" start="368" end="375" type="int"/>
    <field name="Border Color Snorm8 Alpha" start="376" end="383" type="int"/>
  </struct>

  <struct name="SAMPLER_STATE" length="4">
    <field name="Sampler Disable" start="31" end="31" type="bool"/>
    <field name="Texture Border Color Mode" start="29" end="29" type="uint">
      <value name="DX10/OGL" value="0"/>
      <value name="DX9" value="1"/>
    </field>
    <field name="LOD PreClamp Enable" start="28" end="28" type="uint" prefix="CLAMP_ENABLE">
      <value name="OGL" value="1"/>
    </field>
    <field name="Min and Mag State Not Equal" start="27" end="27" type="uint">
      <value name="MIN_MAG_EQ" value="0"/>
      <value name="MIN_MAG_NEQ" value="1"/>
    </field>
    <field name="Base Mip Level" start="22" end="26" type="u4.1"/>
    <field name="Mip Mode Filter" start="20" end="21" type="uint" prefix="MIPFILTER">
      <value name="NONE" value="0"/>
      <value name="NEAREST" value="1"/>
      <value name="LINEAR" value="3"/>
    </field>
    <field name="Mag Mode Filter" start="17" end="19" type="uint" prefix="MAPFILTER">
      <value name="NEAREST" value="0"/>
      <value name="LINEAR" value="1"/>
      <value name="ANISOTROPIC" value="2"/>
      <value name="MONO" value="6"/>
    </field>
    <field name="Min Mode Filter" start="14" end="16" type="uint" prefix="MAPFILTER"/>
    <field name="Texture LOD Bias" start="3" end="13" type="s4.6"/>
    <field name="Shadow Function" start="0" end="2" type="uint">
      <value name="PREFILTEROP_ALWAYS" value="0"/>
      <value name="PREFILTEROP_NEVER" value="1"/>
      <value name="PREFILTEROP_LESS" value="2"/>
      <value name="PREFILTEROP_EQUAL" value="3"/>
      <value name="PREFILTEROP_LEQUAL" value="4"/>
      <value name="PREFILTEROP_GREATER" value="5"/>
      <value name="PREFILTEROP_NOTEQUAL" value="6"/>
      <value name="PREFILTEROP_GEQUAL" value="7"/>
    </field>
    <field name="Min LOD" start="54" end="63" type="u4.6"/>
    <field name="Max LOD" start="44" end="53" type="u4.6"/>
    <field name="Cube Surface Control Mode" start="41" end="41" type="uint">
      <value name="CUBECTRLMODE_PROGRAMMED" value="0"/>
      <value name="CUBECTRLMODE_OVERRIDE" value="1"/>
    </field>
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    <field name="TCX Address Control Mode" start="38" end="40" type="Texture Coordinate Mode"/>
    <field name="TCY Address Control Mode" start="35" end="37" type="Texture Coordinate Mode"/>
    <field name="TCZ Address Control Mode" start="32" end="34" type="Texture Coordinate Mode"/>
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    <field name="Border Color Pointer" start="69" end="95" type="offset"/>
    <field name="Monochrome Filter Height: Reserved" start="125" end="127" type="uint"/>
    <field name="Monochrome Filter Width" start="122" end="124" type="uint"/>
    <field name="ChromaKey Enable" start="121" end="121" type="bool"/>
    <field name="ChromaKey Index" start="119" end="120" type="uint"/>
    <field name="ChromaKey Mode" start="118" end="118" type="uint">
      <value name="KEYFILTER_KILL_ON_ANY_MATCH" value="0"/>
      <value name="KEYFILTER_REPLACE_BLACK" value="1"/>
    </field>
    <field name="Maximum Anisotropy" start="115" end="117" type="uint">
      <value name="RATIO 2:1" value="0"/>
      <value name="RATIO 4:1" value="1"/>
      <value name="RATIO 6:1" value="2"/>
      <value name="RATIO 8:1" value="3"/>
      <value name="RATIO 10:1" value="4"/>
      <value name="RATIO 12:1" value="5"/>
      <value name="RATIO 14:1" value="6"/>
      <value name="RATIO 16:1" value="7"/>
    </field>
    <field name="R Address Min Filter Rounding Enable" start="109" end="109" type="bool"/>
    <field name="R Address Mag Filter Rounding Enable" start="110" end="110" type="bool"/>
    <field name="V Address Min Filter Rounding Enable" start="111" end="111" type="bool"/>
    <field name="V Address Mag Filter Rounding Enable" start="112" end="112" type="bool"/>
    <field name="U Address Min Filter Rounding Enable" start="113" end="113" type="bool"/>
    <field name="U Address Mag Filter Rounding Enable" start="114" end="114" type="bool"/>
    <field name="Non-normalized Coordinate Enable" start="96" end="96" type="bool"/>
  </struct>
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  <instruction name="3DPRIMITIVE" bias="2" length="6" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="3"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
    <field name="Vertex Access Type" start="15" end="15" type="uint">
      <value name="SEQUENTIAL" value="0"/>
      <value name="RANDOM" value="1"/>
    </field>
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    <field name="Primitive Topology Type" start="10" end="14" type="3D_Prim_Topo_Type"/>
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    <field name="Internal Vertex Count" start="9" end="9" type="uint"/>
    <field name="DWord Length" start="0" end="7" type="uint" default="4"/>
    <field name="Vertex Count Per Instance" start="32" end="63" type="uint"/>
    <field name="Start Vertex Location" start="64" end="95" type="uint"/>
    <field name="Instance Count" start="96" end="127" type="uint">
      <value name="UNDEFINED" value="0"/>
      <value name="'non-instanced' operation" value="1"/>
    </field>
    <field name="Start Instance Location" start="128" end="159" type="uint"/>
    <field name="Base Vertex Location" start="160" end="191" type="int"/>
  </instruction>

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  <instruction name="3DSTATE_AA_LINE_PARAMETERS" bias="2" length="3" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="10"/>
    <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
    <field name="AA Coverage Bias" start="48" end="55" type="u0.8"/>
    <field name="AA Coverage Slope" start="32" end="39" type="u0.8"/>
    <field name="AA Coverage EndCap Bias" start="80" end="87" type="u0.8"/>
    <field name="AA Coverage EndCap Slope" start="64" end="71" type="u0.8"/>
  </instruction>

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  <instruction name="3DSTATE_BINDING_TABLE_POINTERS" bias="2" length="4" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/>
    <field name="PS Binding Table Change" start="12" end="12" type="bool"/>
    <field name="GS Binding Table Change" start="9" end="9" type="bool"/>
    <field name="VS Binding Table Change" start="8" end="8" type="bool"/>
    <field name="DWord Length" start="0" end="7" type="uint" default="2"/>
    <field name="Pointer to VS Binding Table" start="37" end="63" type="offset"/>
    <field name="Pointer to GS Binding Table" start="69" end="95" type="offset"/>
    <field name="Pointer to PS Binding Table" start="101" end="127" type="offset"/>
  </instruction>

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  <instruction name="3DSTATE_CC_STATE_POINTERS" bias="2" length="4" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="14"/>
    <field name="DWord Length" start="0" end="7" type="uint" default="2"/>
    <field name="Pointer to BLEND_STATE" start="38" end="63" type="offset"/>
    <field name="BLEND_STATE Change" start="32" end="32" type="bool"/>
    <field name="Pointer to DEPTH_STENCIL_STATE" start="70" end="95" type="offset"/>
    <field name="DEPTH_STENCIL_STATE Change" start="64" end="64" type="bool"/>
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    <field name="Color Calc State Pointer" start="102" end="127" type="offset"/>
    <field name="Color Calc State Pointer Valid" start="96" end="96" type="bool"/>
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  </instruction>

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  <instruction name="3DSTATE_CHROMA_KEY" bias="2" length="4" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="4"/>
    <field name="DWord Length" start="0" end="7" type="uint" default="2"/>
    <field name="ChromaKey Table Index" start="62" end="63" type="uint"/>
    <field name="ChromaKey Low Value" start="64" end="95" type="uint"/>
    <field name="ChromaKey High Value" start="96" end="127" type="uint"/>
  </instruction>

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  <instruction name="3DSTATE_CLEAR_PARAMS" bias="2" length="2" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="16"/>
    <field name="Depth Clear Value Valid" start="15" end="15" type="bool"/>
    <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
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    <field name="Depth Clear Value" start="32" end="63" type="uint"/>
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  </instruction>

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  <instruction name="3DSTATE_CLIP" bias="2" length="4" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="18"/>
    <field name="DWord Length" start="0" end="7" type="uint" default="2"/>
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    <field name="Statistics Enable" start="42" end="42" type="bool"/>
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    <field name="User Clip Distance Cull Test Enable Bitmask" start="32" end="39" type="uint"/>
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    <field name="Clip Enable" start="95" end="95" type="bool"/>
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    <field name="API Mode" start="94" end="94" type="uint">
      <value name="APIMODE_OGL" value="0"/>
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      <value name="APIMODE_D3D" value="1"/>
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    </field>
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    <field name="Viewport XY Clip Test Enable" start="92" end="92" type="bool"/>
    <field name="Viewport Z Clip Test Enable" start="91" end="91" type="bool"/>
    <field name="Guardband Clip Test Enable" start="90" end="90" type="bool"/>
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    <field name="User Clip Distance Clip Test Enable Bitmask" start="80" end="87" type="uint"/>
    <field name="Clip Mode" start="77" end="79" type="uint">
      <value name="CLIPMODE_NORMAL" value="0"/>
      <value name="reserved" value="2"/>
      <value name="CLIPMODE_REJECT_ALL" value="3"/>
      <value name="CLIPMODE_ACCEPT_ALL" value="4"/>
    </field>
    <field name="Perspective Divide Disable" start="73" end="73" type="bool"/>
    <field name="Non-Perspective Barycentric Enable" start="72" end="72" type="bool"/>
    <field name="Triangle Strip/List Provoking Vertex Select" start="68" end="69" type="uint">
      <value name="Vertex 0" value="0"/>
      <value name="Vertex 1" value="1"/>
      <value name="Vertex 2" value="2"/>
    </field>
    <field name="Line Strip/List Provoking Vertex Select" start="66" end="67" type="uint">
      <value name="Vertex 0" value="0"/>
      <value name="Vertex 1" value="1"/>
    </field>
    <field name="Triangle Fan Provoking Vertex Select" start="64" end="65" type="uint">
      <value name="Vertex 0" value="0"/>
      <value name="Vertex 1" value="1"/>
      <value name="Vertex 2" value="2"/>
    </field>
    <field name="Minimum Point Width" start="113" end="123" type="u8.3"/>
    <field name="Maximum Point Width" start="102" end="112" type="u8.3"/>
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    <field name="Force Zero RTA Index Enable" start="101" end="101" type="bool"/>
    <field name="Maximum VP Index" start="96" end="99" type="uint"/>
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  </instruction>

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  <struct name="3DSTATE_CONSTANT_BODY" length="4">
    <field name="Pointer to Constant Buffer 0" start="5" end="31" type="offset"/>
    <field name="Constant Buffer 0 Read Length" start="0" end="4" type="uint"/>
    <field name="Pointer to Constant Buffer 1" start="37" end="63" type="address"/>
    <field name="Constant Buffer 1 Read Length" start="32" end="36" type="uint"/>
    <field name="Pointer to Constant Buffer 2" start="69" end="95" type="address"/>
    <field name="Constant Buffer 2 Read Length" start="64" end="68" type="uint"/>
    <field name="Pointer to Constant Buffer 3" start="101" end="127" type="address"/>
    <field name="Constant Buffer 3 Read Length" start="96" end="100" type="uint"/>
  </struct>

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  <instruction name="3DSTATE_CONSTANT_GS" bias="2" length="5" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="22"/>
    <field name="Buffer 3 Valid" start="15" end="15" type="bool"/>
    <field name="Buffer 2 Valid" start="14" end="14" type="bool"/>
    <field name="Buffer 1 Valid" start="13" end="13" type="bool"/>
    <field name="Buffer 0 Valid" start="12" end="12" type="bool"/>
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    <field name="MOCS" start="8" end="11" type="uint"/>
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    <field name="DWord Length" start="0" end="7" type="uint" default="3"/>
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    <field name="Constant Body" start="32" end="159" type="3DSTATE_CONSTANT_BODY"/>
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  </instruction>

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  <instruction name="3DSTATE_CONSTANT_PS" bias="2" length="5" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="23"/>
    <field name="Buffer 3 Valid" start="15" end="15" type="bool"/>
    <field name="Buffer 2 Valid" start="14" end="14" type="bool"/>
    <field name="Buffer 1 Valid" start="13" end="13" type="bool"/>
    <field name="Buffer 0 Valid" start="12" end="12" type="bool"/>
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    <field name="MOCS" start="8" end="11" type="uint"/>
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    <field name="DWord Length" start="0" end="7" type="uint" default="3"/>
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    <field name="Constant Body" start="32" end="159" type="3DSTATE_CONSTANT_BODY"/>
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  </instruction>

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  <instruction name="3DSTATE_CONSTANT_VS" bias="2" length="5" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="21"/>
    <field name="Buffer 3 Valid" start="15" end="15" type="bool"/>
    <field name="Buffer 2 Valid" start="14" end="14" type="bool"/>
    <field name="Buffer 1 Valid" start="13" end="13" type="bool"/>
    <field name="Buffer 0 Valid" start="12" end="12" type="bool"/>
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    <field name="MOCS" start="8" end="11" type="uint"/>
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    <field name="DWord Length" start="0" end="7" type="uint" default="3"/>
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    <field name="Constant Body" start="32" end="159" type="3DSTATE_CONSTANT_BODY"/>
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  </instruction>

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  <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="7" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="5"/>
    <field name="DWord Length" start="0" end="7" type="uint" default="5"/>
    <field name="Surface Type" start="61" end="63" type="uint">
      <value name="SURFTYPE_1D" value="0"/>
      <value name="SURFTYPE_2D" value="1"/>
      <value name="SURFTYPE_3D" value="2"/>
      <value name="SURFTYPE_CUBE" value="3"/>
      <value name="SURFTYPE_NULL" value="7"/>
    </field>
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    <field name="Tiled Surface" start="59" end="59" type="bool"/>
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    <field name="Tile Walk" start="58" end="58" type="uint">
      <value name="TILEWALK_YMAJOR" value="1"/>
    </field>
    <field name="Software Tiled Rendering Mode" start="55" end="56" type="uint">
      <value name="NORMAL" value="0"/>
      <value name="STR1" value="1"/>
      <value name="STR2" value="3"/>
    </field>
    <field name="Hierarchical Depth Buffer Enable" start="54" end="54" type="bool"/>
    <field name="Separate Stencil Buffer Enable" start="53" end="53" type="bool"/>
    <field name="Surface Format" start="50" end="52" type="uint">
      <value name="D32_FLOAT_S8X24_UINT" value="0"/>
      <value name="D32_FLOAT" value="1"/>
      <value name="D24_UNORM_S8_UINT" value="2"/>
      <value name="D24_UNORM_X8_UINT" value="3"/>
      <value name="D16_UNORM" value="5"/>
    </field>
    <field name="Surface Pitch" start="32" end="48" type="uint"/>
    <field name="Surface Base Address" start="64" end="95" type="address"/>
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    <field name="Height" start="115" end="127" type="uint"/>
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    <field name="Width" start="102" end="114" type="uint"/>
    <field name="LOD" start="98" end="101" type="uint"/>
    <field name="MIP Map Layout Mode" start="97" end="97" type="uint">
      <value name="MIPLAYOUT_BELOW" value="0"/>
      <value name="MIPLAYOUT_RIGHT" value="1"/>
    </field>
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    <field name="Depth" start="149" end="159" type="uint"/>
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    <field name="Minimum Array Element" start="138" end="148" type="uint"/>
    <field name="Render Target View Extent" start="129" end="137" type="uint"/>
    <field name="Depth Coordinate Offset Y" start="176" end="191" type="int"/>
    <field name="Depth Coordinate Offset X" start="160" end="175" type="int"/>
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    <field name="MOCS" start="219" end="223" type="uint"/>
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  </instruction>

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  <instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
    <field name="DWord Length" start="0" end="7" type="uint" default="2"/>
    <field name="Clipped Drawing Rectangle Y Min" start="48" end="63" type="uint"/>
    <field name="Clipped Drawing Rectangle X Min" start="32" end="47" type="uint"/>
    <field name="Clipped Drawing Rectangle Y Max" start="80" end="95" type="uint"/>
    <field name="Clipped Drawing Rectangle X Max" start="64" end="79" type="uint"/>
    <field name="Drawing Rectangle Origin Y" start="112" end="127" type="int"/>
    <field name="Drawing Rectangle Origin X" start="96" end="111" type="int"/>
  </instruction>

738
  <instruction name="3DSTATE_GS" bias="2" length="7" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="17"/>
    <field name="DWord Length" start="0" end="7" type="uint" default="5"/>
    <field name="Kernel Start Pointer" start="38" end="63" type="offset"/>
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    <field name="Single Program Flow" start="95" end="95" type="bool"/>
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    <field name="Vector Mask Enable" start="94" end="94" type="bool"/>
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    <field name="Sampler Count" start="91" end="93" type="uint">
      <value name="No Samplers" value="0"/>
      <value name="1-4 Samplers" value="1"/>
      <value name="5-8 Samplers" value="2"/>
      <value name="9-12 Samplers" value="3"/>
      <value name="13-16 Samplers" value="4"/>
    </field>
    <field name="Binding Table Entry Count" start="82" end="89" type="uint"/>
    <field name="Thread Priority" start="81" end="81" type="uint">
      <value name="Normal Priority" value="0"/>
      <value name="High Priority" value="1"/>
    </field>
    <field name="Floating Point Mode" start="80" end="80" type="uint">
      <value name="IEEE-754" value="0"/>
      <value name="Alternate" value="1"/>
    </field>
    <field name="Illegal Opcode Exception Enable" start="77" end="77" type="bool"/>
    <field name="Mask Stack Exception Enable" start="75" end="75" type="bool"/>
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    <field name="Software Exception Enable" start="71" end="71" type="bool"/>
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    <field name="Scratch Space Base Pointer" start="106" end="127" type="address"/>
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    <field name="Per-Thread Scratch Space" start="96" end="99" type="uint"/>
    <field name="Vertex URB Entry Read Length" start="139" end="144" type="uint"/>
    <field name="Vertex URB Entry Read Offset" start="132" end="137" type="uint"/>
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    <field name="Dispatch GRF Start Register For URB Data" start="128" end="131" type="uint"/>
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    <field name="Maximum Number of Threads" start="185" end="191" type="uint"/>
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    <field name="Statistics Enable" start="170" end="170" type="bool"/>
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    <field name="SO Statistics Enable" start="169" end="169" type="bool"/>
    <field name="Rendering Enabled" start="168" end="168" type="uint"/>
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    <field name="Reorder Mode" start="222" end="222" type="uint">
      <value name="LEADING" value="0"/>
      <value name="TRAILING" value="1"/>
    </field>
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    <field name="Discard Adjacency" start="221" end="221" type="bool"/>
    <field name="SVBI Payload Enable" start="220" end="220" type="bool"/>
    <field name="SVBI Post-Increment Enable" start="219" end="219" type="bool"/>
    <field name="SVBI Post-Increment Value" start="208" end="217" type="uint"/>
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    <field name="Enable" start="207" end="207" type="bool"/>
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  </instruction>

786
  <instruction name="3DSTATE_GS_SVB_INDEX" bias="2" length="7" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="11"/>
    <field name="DWord Length" start="0" end="7" type="uint" default="5"/>
    <field name="Index Number" start="61" end="62" type="uint"/>
    <field name="Load Internal Vertex Count" start="32" end="32" type="uint"/>
    <field name="Streamed Vertex Buffer Index" start="64" end="95" type="uint"/>
    <field name="Maximum Index" start="96" end="127" type="uint"/>
  </instruction>

798
  <instruction name="3DSTATE_HIER_DEPTH_BUFFER" bias="2" length="3" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="15"/>
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    <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
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    <field name="MOCS" start="57" end="60" type="uint"/>
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    <field name="Surface Pitch" start="32" end="48" type="uint"/>
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    <field name="Surface Base Address" start="64" end="95" type="address"/>
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  </instruction>

809
  <instruction name="3DSTATE_INDEX_BUFFER" bias="2" length="3" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="10"/>
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    <field name="MOCS" start="12" end="15" type="uint"/>
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    <field name="Cut Index Enable" start="10" end="10" type="bool"/>
    <field name="Index Format" start="8" end="9" type="uint" prefix="INDEX">
      <value name="BYTE" value="0"/>
      <value name="WORD" value="1"/>
      <value name="DWORD" value="2"/>
    </field>
    <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
    <field name="Buffer Starting Address" start="32" end="63" type="address"/>
    <field name="Buffer Ending Address" start="64" end="95" type="address"/>
  </instruction>

826
  <instruction name="3DSTATE_LINE_STIPPLE" bias="2" length="3" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="8"/>
    <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
    <field name="Modify Enable (Current Repeat Counter, Current Stipple Index)" start="63" end="63" type="bool"/>
    <field name="Current Repeat Counter" start="53" end="61" type="uint"/>
    <field name="Current Stipple Index" start="48" end="51" type="uint"/>
    <field name="Line Stipple Pattern" start="32" end="47" type="uint"/>
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    <field name="Line Stipple Inverse Repeat Count" start="80" end="95" type="u1.13"/>
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    <field name="Line Stipple Repeat Count" start="64" end="72" type="uint"/>
  </instruction>

840
  <instruction name="3DSTATE_MONOFILTER_SIZE" bias="2" length="2" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="17"/>
    <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
    <field name="Monochrome Filter Width" start="35" end="37" type="uint"/>
    <field name="Monochrome Filter Height" start="32" end="34" type="uint"/>
  </instruction>

850
  <instruction name="3DSTATE_MULTISAMPLE" bias="2" length="3" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="13"/>
    <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
    <field name="Pixel Location" start="36" end="36" type="uint">
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      <value name="CENTER" value="0"/>
      <value name="UL_CORNER" value="1"/>
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    </field>
    <field name="Number of Multisamples" start="33" end="35" type="uint">
      <value name="NUMSAMPLES_1" value="0"/>
      <value name="NUMSAMPLES_4" value="2"/>
    </field>
    <field name="Sample3 X Offset" start="92" end="95" type="u0.4"/>
    <field name="Sample3 Y Offset" start="88" end="91" type="u0.4"/>
    <field name="Sample2 X Offset" start="84" end="87" type="u0.4"/>
    <field name="Sample2 Y Offset" start="80" end="83" type="u0.4"/>
    <field name="Sample1 X Offset" start="76" end="79" type="u0.4"/>
    <field name="Sample1 Y Offset" start="72" end="75" type="u0.4"/>
    <field name="Sample0 X Offset" start="68" end="71" type="u0.4"/>
    <field name="Sample0 Y Offset" start="64" end="67" type="u0.4"/>
  </instruction>

874
  <instruction name="3DSTATE_POLY_STIPPLE_OFFSET" bias="2" length="2" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="6"/>
    <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
    <field name="Polygon Stipple X Offset" start="40" end="44" type="uint"/>
    <field name="Polygon Stipple Y Offset" start="32" end="36" type="uint"/>
  </instruction>

884
  <instruction name="3DSTATE_POLY_STIPPLE_PATTERN" bias="2" length="33" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="7"/>
    <field name="DWord Length" start="0" end="7" type="uint" default="31"/>
    <group count="32" start="32" size="32">
      <field name="Pattern Row" start="0" end="31" type="uint"/>
    </group>
  </instruction>

895
  <instruction name="3DSTATE_SAMPLER_PALETTE_LOAD0" bias="2" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2"/>
    <field name="DWord Length" start="0" end="7" type="uint"/>
    <group count="0" start="32" size="32">
      <field name="Entry" start="0" end="31" type="PALETTE_ENTRY"/>
    </group>
  </instruction>

906
  <instruction name="3DSTATE_SAMPLER_PALETTE_LOAD1" bias="2" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="12"/>
    <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
    <group count="0" start="32" size="32">
      <field name="Palette Alpha[0:N-1]" start="24" end="31" type="uint"/>
      <field name="Palette Red[0:N-1]" start="16" end="23" type="uint"/>
      <field name="Palette Green[0:N-1]" start="8" end="15" type="uint"/>
      <field name="Palette Blue[0:N-1]" start="0" end="7" type="uint"/>
    </group>
  </instruction>

920
  <instruction name="3DSTATE_SAMPLER_STATE_POINTERS" bias="2" length="4" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2"/>
    <field name="PS Sampler State Change" start="12" end="12" type="uint"/>
    <field name="GS Sampler State Change" start="9" end="9" type="uint"/>
    <field name="VS Sampler State Change" start="8" end="8" type="uint"/>
    <field name="DWord Length" start="0" end="7" type="uint" default="2"/>
    <field name="Pointer to VS Sampler State" start="37" end="63" type="offset"/>
    <field name="Pointer to GS Sampler State" start="69" end="95" type="offset"/>
    <field name="Pointer to PS Sampler State" start="101" end="127" type="offset"/>
  </instruction>

934
  <instruction name="3DSTATE_SAMPLE_MASK" bias="2" length="2" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="24"/>
    <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
    <field name="Sample Mask" start="32" end="35" type="uint"/>
  </instruction>

943
  <instruction name="3DSTATE_SCISSOR_STATE_POINTERS" bias="2" length="2" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="15"/>
    <field name="DWord Length" start="0" end="7" type="uint" default="0"/>
    <field name="Scissor Rect Pointer" start="37" end="63" type="offset"/>
  </instruction>

952
  <instruction name="3DSTATE_SF" bias="2" length="20" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="19"/>
    <field name="DWord Length" start="0" end="7" type="uint" default="18"/>
    <field name="Number of SF Output Attributes" start="54" end="59" type="uint"/>
    <field name="Attribute Swizzle Enable" start="53" end="53" type="bool"/>
    <field name="Point Sprite Texture Coordinate Origin" start="52" end="52" type="uint">
      <value name="UPPERLEFT" value="0"/>
      <value name="LOWERLEFT" value="1"/>
    </field>
    <field name="Vertex URB Entry Read Length" start="43" end="47" type="uint"/>
    <field name="Vertex URB Entry Read Offset" start="36" end="41" type="uint"/>
    <field name="Legacy Global Depth Bias Enable" start="75" end="75" type="bool"/>
    <field name="Statistics Enable" start="74" end="74" type="bool"/>
    <field name="Global Depth Offset Enable Solid" start="73" end="73" type="bool"/>
    <field name="Global Depth Offset Enable Wireframe" start="72" end="72" type="bool"/>
    <field name="Global Depth Offset Enable Point" start="71" end="71" type="bool"/>
    <field name="FrontFace Fill Mode" start="69" end="70" type="uint" prefix="FILL_MODE">
      <value name="SOLID" value="0"/>
      <value name="WIREFRAME" value="1"/>
      <value name="POINT" value="2"/>
    </field>
    <field name="BackFace Fill Mode" start="67" end="68" type="uint" prefix="FILL_MODE">
      <value name="SOLID" value="0"/>
      <value name="WIREFRAME" value="1"/>
      <value name="POINT" value="2"/>
    </field>
    <field name="Viewport Transform Enable" start="65" end="65" type="bool"/>
    <field name="Front Winding" start="64" end="64" type="uint">
      <value name="FRONTWINDING_CW" value="0"/>
      <value name="FRONTWINDING_CCW" value="1"/>
    </field>
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    <field name="Anti-Aliasing Enable" start="127" end="127" type="bool"/>
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    <field name="Cull Mode" start="125" end="126" type="uint" prefix="CULLMODE">
      <value name="BOTH" value="0"/>
      <value name="NONE" value="1"/>
      <value name="FRONT" value="2"/>
      <value name="BACK" value="3"/>
    </field>
    <field name="Line Width" start="114" end="123" type="u3.7"/>
    <field name="Line End Cap Antialiasing Region Width" start="112" end="113" type="uint">
      <value name="0.5 pixels" value="0"/>
      <value name="1.0 pixels" value="1"/>
      <value name="2.0 pixels" value="2"/>
      <value name="4.0 pixels" value="3"/>
    </field>
    <field name="Scissor Rectangle Enable" start="107" end="107" type="bool"/>
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    <field name="Multisample Rasterization Mode" start="104" end="105" type="uint">
      <value name="MSRASTMODE_OFF_PIXEL" value="0"/>
      <value name="MSRASTMODE_OFF_PATTERN" value="1"/>
      <value name="MSRASTMODE_ON_PIXEL" value="2"/>
      <value name="MSRASTMODE_ON_PATTERN" value="3"/>
    </field>
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    <field name="Last Pixel Enable" start="159" end="159" type="bool"/>
    <field name="Triangle Strip/List Provoking Vertex Select" start="157" end="158" type="uint">
      <value name="Vertex 0" value="0"/>
      <value name="Vertex 1" value="1"/>
      <value name="Vertex 2" value="2"/>
    </field>
    <field name="Line Strip/List Provoking Vertex Select" start="155" end="156" type="uint">
      <value name="Vertex 0" value="0"/>
      <value name="Vertex 1" value="1"/>
    </field>
    <field name="Triangle Fan Provoking Vertex Select" start="153" end="154" type="uint">
      <value name="Vertex 0" value="0"/>
      <value name="Vertex 1" value="1"/>
      <value name="Vertex 2" value="2"/>
    </field>
    <field name="AA Line Distance Mode" start="142" end="142" type="uint">
      <value name="AALINEDISTANCE_TRUE" value="1"/>
    </field>
    <field name="Vertex Sub Pixel Precision Select" start="140" end="140" type="uint">
      <value name="8 Sub-Pixel Precision Bits" value="0"/>
      <value name="4 Sub-Pixel Precision Bits" value="1"/>
    </field>
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    <field name="Point Width Source" start="139" end="139" type="uint">
      <value name="Vertex" value="0"/>
      <value name="State" value="1"/>
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    </field>
    <field name="Point Width" start="128" end="138" type="u8.3"/>
    <field name="Global Depth Offset Constant" start="160" end="191" type="float"/>
    <field name="Global Depth Offset Scale" start="192" end="223" type="float"/>
    <field name="Global Depth Offset Clamp" start="224" end="255" type="float"/>
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    <group count="16" start="256" size="16">
      <field name="Attribute" start="0" end="15" type="SF_OUTPUT_ATTRIBUTE_DETAIL"/>
    </group>
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    <field name="Point Sprite Texture Coordinate Enable" start="512" end="543" type="uint"/>
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    <field name="Constant Interpolation Enable" start="544" end="575" type="uint"/>
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    <field name="Attribute 7 WrapShortest Enables" start="604" end="607" type="uint"/>
    <field name="Attribute 6 WrapShortest Enables" start="600" end="603" type="uint"/>
    <field name="Attribute 5 WrapShortest Enables" start="596" end="599" type="uint"/>
    <field name="Attribute 4 WrapShortest Enables" start="592" end="595" type="uint"/>
    <field name="Attribute 3 WrapShortest Enables" start="588" end="591" type="uint"/>
    <field name="Attribute 2 WrapShortest Enables" start="584" end="587" type="uint"/>
    <field name="Attribute 1 WrapShortest Enables" start="580" end="583" type="uint"/>
    <field name="Attribute 0 WrapShortest Enables" start="576" end="579" type="uint"/>
    <field name="Attribute 15 WrapShortest Enables" start="636" end="639" type="uint"/>
    <field name="Attribute 14 WrapShortest Enables" start="632" end="635" type="uint"/>
    <field name="Attribute 13 WrapShortest Enables" start="628" end="631" type="uint"/>
    <field name="Attribute 12 WrapShortest Enables" start="624" end="627" type="uint"/>
    <field name="Attribute 11 WrapShortest Enables" start="620" end="623" type="uint"/>
    <field name="Attribute 10 WrapShortest Enables" start="616" end="619" type="uint"/>
    <field name="Attribute 9 WrapShortest Enables" start="612" end="615" type="uint"/>
    <field name="Attribute 8 WrapShortest Enables" start="608" end="611" type="uint"/>
  </instruction>

1060
  <instruction name="3DSTATE_STENCIL_BUFFER" bias="2" length="3" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="14"/>
    <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
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    <field name="MOCS" start="57" end="60" type="uint"/>
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    <field name="Surface Pitch" start="32" end="48" type="uint"/>
    <field name="Surface Base Address" start="64" end="95" type="address"/>
  </instruction>

1071
  <instruction name="3DSTATE_URB" bias="2" length="3" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="5"/>
    <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
    <field name="VS URB Entry Allocation Size" start="48" end="55" type="uint"/>
    <field name="VS Number of URB Entries" start="32" end="47" type="uint"/>
    <field name="GS Number of URB Entries" start="72" end="81" type="uint"/>
    <field name="GS URB Entry Allocation Size" start="64" end="66" type="uint"/>
  </instruction>

1083
  <instruction name="3DSTATE_VERTEX_BUFFERS" bias="2" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="8"/>
    <field name="DWord Length" start="0" end="7" type="uint" default="3"/>
    <group count="0" start="32" size="128">
      <field name="Vertex Buffer State" start="0" end="127" type="VERTEX_BUFFER_STATE"/>
    </group>
  </instruction>

1094
  <instruction name="3DSTATE_VERTEX_ELEMENTS" bias="2" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="9"/>
    <field name="DWord Length" start="0" end="7" type="uint" default="1"/>
    <group count="0" start="32" size="64">
      <field name="Element" start="0" end="63" type="VERTEX_ELEMENT_STATE"/>
    </group>
  </instruction>

1105
  <instruction name="3DSTATE_VF_STATISTICS" bias="1" length="1" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="1"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="11"/>
    <field name="Statistics Enable" start="0" end="0" type="bool"/>
  </instruction>

1113
  <instruction name="3DSTATE_VIEWPORT_STATE_POINTERS" bias="2" length="4" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="13"/>
    <field name="CC Viewport State Change" start="12" end="12" type="uint"/>
    <field name="SF Viewport State Change" start="11" end="11" type="uint"/>
    <field name="CLIP Viewport State Change" start="10" end="10" type="uint"/>
    <field name="DWord Length" start="0" end="7" type="uint" default="2"/>
    <field name="Pointer to CLIP_VIEWPORT" start="37" end="63" type="offset"/>
    <field name="Pointer to SF_VIEWPORT" start="69" end="95" type="offset"/>
    <field name="Pointer to CC_VIEWPORT" start="101" end="127" type="offset"/>
  </instruction>

1127
  <instruction name="3DSTATE_VS" bias="2" length="6" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="16"/>
    <field name="DWord Length" start="0" end="7" type="uint" default="4"/>
    <field name="Kernel Start Pointer" start="38" end="63" type="offset"/>
    <field name="Single Vertex Dispatch" start="95" end="95" type="bool"/>
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    <field name="Vector Mask Enable" start="94" end="94" type="bool"/>
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    <field name="Sampler Count" start="91" end="93" type="uint">
      <value name="No Samplers" value="0"/>
      <value name="1-4 Samplers" value="1"/>
      <value name="5-8 Samplers" value="2"/>
      <value name="9-12 Samplers" value="3"/>
      <value name="13-16 Samplers" value="4"/>
    </field>
    <field name="Binding Table Entry Count" start="82" end="89" type="uint"/>
    <field name="Floating Point Mode" start="80" end="80" type="uint">
      <value name="IEEE-754" value="0"/>
      <value name="Alternate" value="1"/>
    </field>
    <field name="Illegal Opcode Exception Enable" start="77" end="77" type="bool"/>
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1149
    <field name="Software Exception Enable" start="71" end="71" type="bool"/>
1150
    <field name="Scratch Space Base Pointer" start="106" end="127" type="address"/>
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    <field name="Per-Thread Scratch Space" start="96" end="99" type="uint"/>
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    <field name="Dispatch GRF Start Register For URB Data" start="148" end="152" type="uint"/>
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    <field name="Vertex URB Entry Read Length" start="139" end="144" type="uint"/>
    <field name="Vertex URB Entry Read Offset" start="132" end="137" type="uint"/>
    <field name="Maximum Number of Threads" start="185" end="191" type="uint"/>
    <field name="Statistics Enable" start="170" end="170" type="bool"/>
    <field name="Vertex Cache Disable" start="161" end="161" type="bool"/>
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    <field name="Enable" start="160" end="160" type="bool"/>
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  </instruction>

1161
  <instruction name="3DSTATE_WM" bias="2" length="9" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="20"/>
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    <field name="DWord Length" start="0" end="7" type="uint" default="7"/>
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    <field name="Kernel Start Pointer 0" start="38" end="63" type="offset"/>
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    <field name="Single Program Flow" start="95" end="95" type="bool"/>
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    <field name="Vector Mask Enable" start="94" end="94" type="bool"/>
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    <field name="Sampler Count" start="91" end="93" type="uint"/>
    <field name="Binding Table Entry Count" start="82" end="89" type="uint"/>
    <field name="Thread Priority" start="81" end="81" type="uint">
      <value name="High" value="1"/>
    </field>
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    <field name="Floating Point Mode" start="80" end="80" type="uint" prefix="FLOATING_POINT_MODE">
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      <value name="IEEE-745" value="0"/>
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      <value name="Alternate" value="1"/>
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    </field>
    <field name="Illegal Opcode Exception Enable" start="77" end="77" type="bool"/>
    <field name="MaskStack Exception Enable" start="75" end="75" type="bool"/>
    <field name="Software Exception Enable" start="71" end="71" type="bool"/>
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    <field name="Scratch Space Base Pointer" start="106" end="127" type="address"/>
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    <field name="Per Thread Scratch Space" start="96" end="99" type="uint"/>
    <field name="Statistics Enable" start="159" end="159" type="bool"/>
    <field name="Depth Buffer Clear" start="158" end="158" type="bool"/>
    <field name="Depth Buffer Resolve Enable" start="156" end="156" type="bool"/>
    <field name="Hierarchical Depth Buffer Resolve Enable" start="155" end="155" type="bool"/>
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    <field name="Dispatch GRF Start Register For Constant/Setup Data 0" start="144" end="150" type="uint"/>
    <field name="Dispatch GRF Start Register For Constant/Setup Data 1" start="136" end="142" type="uint"/>
    <field name="Dispatch GRF Start Register For Constant/Setup Data 2" start="128" end="134" type="uint"/>
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    <field name="Maximum Number of Threads" start="185" end="191" type="uint"/>
    <field name="Legacy Diamond Line Rasterization" start="183" end="183" type="bool"/>
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    <field name="Pixel Shader Kills Pixel" start="182" end="182" type="bool"/>
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    <field name="Pixel Shader Computed Depth" start="181" end="181" type="bool"/>
    <field name="Pixel Shader Uses Source Depth" start="180" end="180" type="bool"/>
    <field name="Thread Dispatch Enable" start="179" end="179" type="bool"/>
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    <field name="Line End Cap Antialiasing Region Width" start="176" end="177" type="uint">
      <value name="0.5 pixels" value="0"/>
      <value name="1.0 pixels" value="1"/>
      <value name="2.0 pixels" value="2"/>
      <value name="4.0 pixels" value="3"/>
    </field>
    <field name="Line Antialiasing Region Width" start="174" end="175" type="uint">
      <value name="0.5 pixels" value="0"/>
      <value name="1.0 pixels" value="1"/>
      <value name="2.0 pixels" value="2"/>
      <value name="4.0 pixels" value="3"/>
    </field>
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    <field name="Polygon Stipple Enable" start="173" end="173" type="bool"/>
    <field name="Line Stipple Enable" start="171" end="171" type="bool"/>
    <field name="oMask Present to RenderTarget" start="169" end="169" type="bool"/>
    <field name="Pixel Shader Uses Source W" start="168" end="168" type="bool"/>
    <field name="Dual Source Blend Enable" start="167" end="167" type="bool"/>
    <field name="32 Pixel Dispatch Enable" start="162" end="162" type="bool"/>
    <field name="16 Pixel Dispatch Enable" start="161" end="161" type="bool"/>
    <field name="8 Pixel Dispatch Enable" start="160" end="160" type="bool"/>
    <field name="Number of SF Output Attributes" start="212" end="217" type="uint"/>
    <field name="Position XY Offset Select" start="210" end="211" type="uint">
      <value name="POSOFFSET_NONE" value="0"/>
      <value name="POSOFFSET_CENTROID" value="2"/>
      <value name="POSOFFSET_SAMPLE" value="3"/>
    </field>
    <field name="Position ZW Interpolation Mode" start="208" end="209" type="uint">
      <value name="INTERP_PIXEL" value="0"/>
      <value name="INTERP_CENTROID" value="2"/>
      <value name="INTERP_SAMPLE" value="3"/>
    </field>
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    <field name="Barycentric Interpolation Mode" start="202" end="207" type="uint">
      <value name="BIM_PERSPECTIVE_PIXEL" value="1"/>
      <value name="BIM_PERSPECTIVE_CENTROID" value ="2"/>
      <value name="BIM_PERSPECTIVE_SAMPLE" value="4"/>
      <value name="BIM_LINEAR_PIXEL" value="8"/>
      <value name="BIM_LINEAR_CENTROID" value="16"/>
      <value name="BIM_LINEAR_SAMPLE" value="32"/>
    </field>
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    <field name="Point Rasterization Rule" start="201" end="201" type="uint">
      <value name="RASTRULE_UPPER_LEFT" value="0"/>
      <value name="RASTRULE_UPPER_RIGHT" value="1"/>
    </field>
    <field name="Multisample Rasterization Mode" start="193" end="194" type="uint">
      <value name="MSRASTMODE_OFF_PIXEL" value="0"/>
      <value name="MSRASTMODE_OFF_PATTERN" value="1"/>
      <value name="MSRASTMODE_ON_PIXEL" value="2"/>
      <value name="MSRASTMODE_ON_PATTERN" value="3"/>
    </field>
    <field name="Multisample Dispatch Mode" start="192" end="192" type="uint">
      <value name="MSDISPMODE_PERSAMPLE" value="0"/>
      <value name="MSDISPMODE_PERPIXEL" value="1"/>
    </field>
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    <field name="Kernel Start Pointer 1" start="230" end="255" type="offset"/>
    <field name="Kernel Start Pointer 2" start="262" end="287" type="offset"/>
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  </instruction>

1254
  <instruction name="MEDIA_CURBE_LOAD" bias="2" length="4" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Pipeline" start="27" end="28" type="uint" default="2"/>
    <field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/>
    <field name="SubOpcode" start="16" end="23" type="uint" default="1"/>
    <field name="DWord Length" start="0" end="15" type="uint" default="2"/>
    <field name="CURBE Total Data Length" start="64" end="80" type="uint"/>
    <field name="CURBE Data Start Address" start="96" end="127" type="uint"/>
  </instruction>

1264
  <instruction name="MEDIA_GATEWAY_STATE" bias="2" length="2" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Pipeline" start="27" end="28" type="uint" default="2"/>
    <field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/>
    <field name="SubOpcode" start="16" end="23" type="uint" default="3"/>
    <field name="DWord Length" start="0" end="15" type="uint" default="0"/>
    <field name="BarrierID" start="48" end="55" type="uint"/>
    <field name="Barrier.Byte" start="40" end="47" type="uint"/>
    <field name="Barrier.ThreadCount" start="32" end="39" type="uint"/>
  </instruction>

1275
  <instruction name="MEDIA_INTERFACE_DESCRIPTOR_LOAD" bias="2" length="4" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Pipeline" start="27" end="28" type="uint" default="2"/>
    <field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/>
    <field name="SubOpcode" start="16" end="23" type="uint" default="2"/>
    <field name="DWord Length" start="0" end="15" type="uint" default="2"/>
    <field name="Interface Descriptor Total Length" start="64" end="80" type="uint"/>
    <field name="Interface Descriptor Data Start Address" start="96" end="127" type="offset"/>
  </instruction>

1285
  <instruction name="MEDIA_OBJECT" bias="2" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Media Command Pipeline" start="27" end="28" type="uint" default="2"/>
    <field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/>
    <field name="Media Command Sub-Opcode" start="16" end="23" type="uint" default="0"/>
    <field name="DWord Length" start="0" end="15" type="uint" default="4"/>
    <field name="Interface Descriptor Offset" start="32" end="36" type="uint"/>
    <field name="Children Present" start="95" end="95" type="bool"/>
    <field name="Thread Synchronization" start="88" end="88" type="uint">
      <value name="No thread synchronization" value="0"/>
      <value name="Thread dispatch is synchronized by the 'spawn root thread' message" value="1"/>
    </field>
    <field name="Use Scoreboard" start="85" end="85" type="uint">
      <value name="Not using scoreboard" value="0"/>
      <value name="Using scoreboard" value="1"/>
    </field>
    <field name="Indirect Data Length" start="64" end="80" type="uint"/>
    <field name="Indirect Data Start Address" start="96" end="127" type="address"/>
    <field name="Scoredboard Y" start="144" end="152" type="uint"/>
    <field name="Scoreboard X" start="128" end="136" type="uint"/>
    <field name="Scoreboard Color" start="176" end="179" type="uint"/>
    <field name="Scoreboard Mask" start="160" end="167" type="uint"/>
    <group count="0" start="192" size="32">
      <field name="Inline Data" start="0" end="31" type="uint"/>
    </group>
  </instruction>

1312
  <instruction name="MEDIA_OBJECT_PRT" bias="2" length="16" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Pipeline" start="27" end="28" type="uint" default="2"/>
    <field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/>
    <field name="SubOpcode" start="16" end="23" type="uint" default="2"/>
    <field name="DWord Length" start="0" end="15" type="uint" default="14"/>
    <field name="Interface Descriptor Offset" start="32" end="36" type="uint"/>
    <field name="Children Present" start="95" end="95" type="bool"/>
    <field name="PRT_Fence Needed" start="87" end="87" type="bool"/>
    <field name="PRT_FenceType" start="86" end="86" type="uint">
      <value name="Root thread queue" value="0"/>
      <value name="VFE state flush" value="1"/>
    </field>
    <group count="12" start="128" size="32">
      <field name="Inline Data" start="0" end="31" type="uint"/>
    </group>
  </instruction>

1330
  <instruction name="MEDIA_OBJECT_WALKER" bias="2" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Pipeline" start="27" end="28" type="uint" default="2"/>
    <field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/>
    <field name="SubOpcode" start="16" end="23" type="uint" default="3"/>
    <field name="DWord Length" start="0" end="15" type="uint" default="15"/>
    <field name="Interface Descriptor Offset" start="32" end="36" type="uint"/>
    <field name="Children Present" start="95" end="95" type="uint"/>
    <field name="Thread Synchronization" start="88" end="88" type="uint">
      <value name="No thread synchronization" value="0"/>
      <value name="Thread dispatch is synchronized by the 'spawn root thread' message" value="1"/>
    </field>
    <field name="Use Scoreboard" start="85" end="85" type="uint">
      <value name="Not using scoreboard" value="0"/>
      <value name="Using scoreboard" value="1"/>
    </field>
    <field name="Indirect Data Length" start="64" end="80" type="uint"/>
    <field name="Indirect Data Start Address" start="96" end="127" type="offset"/>
    <field name="Scoreboard Mask" start="160" end="167" type="uint"/>
    <field name="Dual Mode" start="223" end="223" type="uint"/>
    <field name="Repel" start="222" end="222" type="uint"/>
    <field name="Color Count Minus One" start="216" end="219" type="uint"/>
    <field name="Middle Loop Extra Steps" start="208" end="212" type="uint"/>
    <field name="Local Mid-Loop Unit Y" start="204" end="205" type="int"/>
    <field name="Mid-Loop Unit X" start="200" end="201" type="int"/>
    <field name="Global Loop Exec Count" start="240" end="249" type="uint"/>
    <field name="Local Loop Exec Count" start="224" end="233" type="uint"/>
    <field name="Block Resolution Y" start="272" end="280" type="uint"/>
    <field name="Block Resolution X" start="256" end="264" type="uint"/>
    <field name="Local Start Y" start="304" end="312" type="uint"/>
    <field name="Local Start X" start="288" end="296" type="uint"/>
    <field name="Local End Y" start="336" end="344" type="uint"/>
    <field name="Local End X" start="320" end="328" type="uint"/>
    <field name="Local Outer Loop Stride Y" start="368" end="377" type="int"/>
    <field name="Local Outer Loop Stride X" start="352" end="361" type="int"/>
    <field name="Local Inner Loop Unit Y" start="400" end="409" type="int"/>
    <field name="Local Inner Loop Unit X" start="384" end="393" type="int"/>
    <field name="Global Resolution Y" start="432" end="440" type="uint"/>
    <field name="Global Resolution X" start="416" end="424" type="uint"/>
    <field name="Global Start Y" start="464" end="473" type="int"/>
    <field name="Global Start X" start="448" end="457" type="int"/>
    <field name="Global Outer Loop Stride Y" start="496" end="505" type="int"/>
    <field name="Global Outer Loop Stride X" start="480" end="489" type="int"/>
    <field name="Global Inner Loop Unit Y" start="528" end="537" type="int"/>
    <field name="Global Inner Loop Unit X" start="512" end="521" type="int"/>
    <group count="0" start="544" size="32">
      <field name="Inline Data" start="0" end="31" type="uint"/>
    </group>
  </instruction>

1380
  <instruction name="MEDIA_STATE_FLUSH" bias="2" length="2" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Pipeline" start="27" end="28" type="uint" default="2"/>
    <field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/>
    <field name="SubOpcode" start="16" end="23" type="uint" default="4"/>
    <field name="DWord Length" start="0" end="15" type="uint" default="0"/>
    <field name="Thread Count WaterMark" start="48" end="55" type="uint"/>
    <field name="Barrier Mask" start="32" end="47" type="uint">
      <value name="Not Waiting" value="0"/>
      <value name="Waiting" value="1"/>
    </field>
  </instruction>

1393
  <instruction name="MEDIA_VFE_STATE" bias="2" length="8" engine="render">
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    <field name="Command Type" start="29" end="31" type="uint" default="3"/>
    <field name="Pipeline" start="27" end="28" type="uint" default="2"/>
    <field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/>
    <field name="SubOpcode" start="16" end="23" type="uint" default="0"/>
    <field name="DWord Length" start="0" end="15" type="uint" default="6"/>
1399
    <field name="Scratch Space Base Pointer" start="42" end="63" type="address"/>
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