[intel] manywin xdemo texture issue
Submitted by Carlos Eduardo Rodrigues Diógenes
Assigned to mes..@..op.org
Description
Created attachment 48936 glxinfo output
If I understand the code correct, every window must draw a triangle with the same texture, but only the first triangle is checkered, the others are half black and half checkered, but the checkered part is dark green and very dark green.
Attachment 48936, "glxinfo output":
glxinfo.output
Version: 7.10