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Mesa
crucible
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10
Merged
120
Closed
8
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138
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Created date
shaderInt8Int16-shift: Ensure the shift counts will produce the failure
!138
· created
May 11, 2023
by
Ian Romanick
0
updated
May 12, 2023
Add test to texture MSAA image with compute shader on compute queue
!136
· created
Apr 20, 2023
by
Sagar Ghuge
1
updated
Apr 26, 2023
Draft: Layout tests
!135
· created
Apr 19, 2023
by
Rebecca Mckeever
1
updated
Apr 21, 2023
func.shader: add tests for undefined dual-source blend outputs
!129
· created
Nov 17, 2022
by
Rhys Perry
0
updated
Nov 17, 2022
Add an image layout test for reverse engineering
!112
· created
Jun 15, 2022
by
Faith Ekstrand
0
updated
Jun 18, 2022
Draft: Print test status in color
!111
· created
Mar 24, 2022
by
Marcin Ślusarz
0
updated
Mar 24, 2022
intel_shader_integer_functions2: Add tests for Intel compiler bug
!104
· created
Feb 08, 2022
by
Ian Romanick
1
updated
Nov 09, 2022
Add test for tgl fast clear tracking bug
!70
· created
Apr 24, 2020
by
D Scott Phillips
3
updated
Oct 25, 2022
Another vkQueueSubmit micro benchmark
!54
· created
Oct 17, 2019
by
Lionel Landwerlin
2
updated
Mar 24, 2021
Add a test for renderpass partial clears of depth images
!16
· created
Oct 24, 2018
by
Faith Ekstrand
4
updated
Mar 24, 2021