mesa: don't restore texture state into unbound textures in glPopAttrib
It was a typo, or thinko, sort of. Fixes: d0e18550 - mesa: optimize saving/restoring bound textures for glPush/PopAttrib Reviewed-by:Zoltán Böszörményi <zboszor@gmail.com> Reviewed-by:
Eric Anholt <eric@anholt.net> Part-of: <mesa/mesa!8046>
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