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Marek Olšák authored
This decreases memory usage, because serialized NIR is more compact. The first variant is created from nir_shader for uncached shaders. All other variants are created from serialized NIR. Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Tested-by: Marge Bot <mesa/mesa!2909> Part-of: <mesa/mesa!2909>
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