Commit 6164d59b authored by Timothy Arceri's avatar Timothy Arceri

mesa: move legacy dri config option no_neg_lod_bias

Reviewed-by: default avatarMarek Olšák <marek.olsak@amd.com>
parent 6d1890fa
......@@ -90,6 +90,11 @@ DRI_CONF_OPT_BEGIN_V(tcl_mode,enum,def,"0:3") \
DRI_CONF_DESC_END \
DRI_CONF_OPT_END
#define DRI_CONF_NO_NEG_LOD_BIAS(def) \
DRI_CONF_OPT_BEGIN_B(no_neg_lod_bias, def) \
DRI_CONF_DESC(en,"Forbid negative texture LOD bias") \
DRI_CONF_OPT_END
#if defined(RADEON_R100) /* R100 */
static const __DRIconfigOptionsExtension radeon_config_options = {
.base = { __DRI_CONFIG_OPTIONS, 1 },
......
......@@ -106,12 +106,6 @@ msgstr "Força 16 bits per texel"
msgid "Initial maximum value for anisotropic texture filtering"
msgstr "Valor màxim inicial per a la filtració de textura anisòtropa"
#: t_options.h:148
msgid "Forbid negative texture LOD bias"
msgstr ""
"Prohibeix una parcialitat negativa del Nivell de Detalle (LOD) de les "
"textures"
#: t_options.h:195
msgid "A post-processing filter to cel-shade the output"
msgstr "Un filtre de postprocessament per a aplicar cel shading a la sortida"
......
......@@ -83,10 +83,6 @@ msgstr "Erzwinge 16 bits pro Texel"
msgid "Initial maximum value for anisotropic texture filtering"
msgstr "Initialer Maximalwert für anisotropische Texturfilterung"
#: t_options.h:148
msgid "Forbid negative texture LOD bias"
msgstr "Verbiete negative Textur-Detailgradverschiebung"
#: t_options.h:195
msgid "A post-processing filter to cel-shade the output"
msgstr "Nachbearbeitungsfilter für Cell Shading"
......
......@@ -90,10 +90,6 @@ msgstr "Forzar a 16 bits por texel"
msgid "Initial maximum value for anisotropic texture filtering"
msgstr "Valor máximo inicial para filtrado anisotrópico de textura"
#: t_options.h:148
msgid "Forbid negative texture LOD bias"
msgstr "Prohibir valores negativos de Nivel De Detalle (LOD) de texturas"
#: t_options.h:195
msgid "A post-processing filter to cel-shade the output"
msgstr "Un filtro de postprocesamiento para aplicar cel shading a la salida"
......
......@@ -82,10 +82,6 @@ msgstr "Forcer 16 bits par texel"
msgid "Initial maximum value for anisotropic texture filtering"
msgstr "Valeur maximale initiale pour le filtrage anisotropique de texture"
#: t_options.h:148
msgid "Forbid negative texture LOD bias"
msgstr "Interdire le LOD bias negatif"
#: t_options.h:195
msgid "A post-processing filter to cel-shade the output"
msgstr ""
......
......@@ -82,10 +82,6 @@ msgstr "Dwing 16 bits per texel af"
msgid "Initial maximum value for anisotropic texture filtering"
msgstr "Initïele maximum waarde voor anisotrophische textuur filtering"
#: t_options.h:148
msgid "Forbid negative texture LOD bias"
msgstr "Verbied negatief niveau detailonderscheid (LOD) van texturen"
#: t_options.h:182
msgid "Horizontal error diffusion"
msgstr "Horizontale foutdiffusie"
......
......@@ -82,10 +82,6 @@ msgstr "Tvinga 16 bitar per texel"
msgid "Initial maximum value for anisotropic texture filtering"
msgstr "Initialt maximalt värde för anisotropisk texturfiltrering"
#: t_options.h:148
msgid "Forbid negative texture LOD bias"
msgstr "Förbjud negativ LOD-kompensation för texturer"
#: t_options.h:181
msgid "Color dithering method"
msgstr "Färgutjämningsmetod"
......
......@@ -171,11 +171,6 @@ DRI_CONF_OPT_BEGIN_V(def_max_anisotropy,float,def,range) \
DRI_CONF_DESC(en,gettext("Initial maximum value for anisotropic texture filtering")) \
DRI_CONF_OPT_END
#define DRI_CONF_NO_NEG_LOD_BIAS(def) \
DRI_CONF_OPT_BEGIN_B(no_neg_lod_bias, def) \
DRI_CONF_DESC(en,gettext("Forbid negative texture LOD bias")) \
DRI_CONF_OPT_END
#define DRI_CONF_PRECISE_TRIG(def) \
DRI_CONF_OPT_BEGIN_B(precise_trig, def) \
DRI_CONF_DESC(en,gettext("Prefer accuracy over performance in trig functions")) \
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment