whitespace/width fixes

Original commit message from CVS:
whitespace/width fixes
parent 51788300
......@@ -37,7 +37,7 @@ typedef struct _GstElementClass GstElementClass;
* @GST_STATE_PAUSED : the element is PAUSED
* @GST_STATE_PLAYING : the element is PLAYING
*
* The posible states an element can be in.
* The posible states an element can be in.
*/
typedef enum {
GST_STATE_VOID_PENDING = 0,
......@@ -104,7 +104,7 @@ typedef enum {
* GST_STATE_NEXT:
* @elem: a #GstElement to return the next state for.
*
* This macro returns the next #GstState of the element.
* This macro returns the next #GstState of the element.
*/
#define GST_STATE_NEXT(elem) (GST_ELEMENT_CAST(elem)->next_state)
......@@ -124,7 +124,7 @@ typedef enum {
*/
#define GST_STATE_RETURN(elem) (GST_ELEMENT_CAST(elem)->last_return)
#define __GST_SIGN(val) ((val) < 0 ? -1 : ((val) > 0 ? 1 : 0))
#define __GST_SIGN(val) ((val) < 0 ? -1 : ((val) > 0 ? 1 : 0))
/**
* GST_STATE_GET_NEXT:
* @cur: A starting #GstState
......@@ -133,30 +133,30 @@ typedef enum {
* Given a current state @cur and a target state @pending, calculate the next (intermediate)
* #GstState.
*/
#define GST_STATE_GET_NEXT(cur,pending) ((cur) + __GST_SIGN ((gint)(pending) - (gint)(cur)))
#define GST_STATE_GET_NEXT(cur,pending) ((cur) + __GST_SIGN ((gint)(pending) - (gint)(cur)))
/**
* GST_STATE_TRANSITION:
* @cur: A current state
* @next: A next state
*
* Given a current state @cur and a next state @next, calculate the associated
* Given a current state @cur and a next state @next, calculate the associated
* #GstStateChange transition.
*/
#define GST_STATE_TRANSITION(cur,next) (((cur)<<3)|(next))
#define GST_STATE_TRANSITION(cur,next) (((cur)<<3)|(next))
/**
* GST_STATE_TRANSITION_CURRENT:
* @trans: A #GstStateChange
* @trans: A #GstStateChange
*
* Given a state transition @trans, extract the current #GstState.
*/
#define GST_STATE_TRANSITION_CURRENT(trans) ((trans)>>3)
#define GST_STATE_TRANSITION_CURRENT(trans) ((trans)>>3)
/**
* GST_STATE_TRANSITION_NEXT:
* @trans: A #GstStateChange
*
* Given a state transition @trans, extract the next #GstState.
*/
#define GST_STATE_TRANSITION_NEXT(trans) ((trans)&0x7)
#define GST_STATE_TRANSITION_NEXT(trans) ((trans)&0x7)
/**
* GstStateChange:
......@@ -315,7 +315,7 @@ G_STMT_START { \
#define GST_STATE_GET_LOCK(elem) (GST_ELEMENT_CAST(elem)->state_lock)
/**
* GST_STATE_GET_COND:
* @elem: a #GstElement
* @elem: a #GstElement
*
* Get the conditional used to signal the completion of a state change.
*/
......@@ -337,20 +337,21 @@ G_STMT_START { \
* GstElement:
* @state_lock: Used to serialize execution of gst_element_set_state()
* @state_cond: Used to signal completion of a state change
* @state_cookie: Used to detect concurrent execution of gst_element_set_state() and
* gst_element_get_state()
* @state_cookie: Used to detect concurrent execution of
* gst_element_set_state() and gst_element_get_state()
* @current_state: the current state of an element
* @next_state: the next state of an element, can be #GST_STATE_VOID_PENDING if the
* element is in the correct state.
* @pending_state: the final state the element should go to, can be #GST_STATE_VOID_PENDING
* if the element is in the correct state
* @next_state: the next state of an element, can be #GST_STATE_VOID_PENDING if
* the element is in the correct state.
* @pending_state: the final state the element should go to, can be
* #GST_STATE_VOID_PENDING if the element is in the correct state
* @last_return: the last return value of an element state change
* @bus: the bus of the element. This bus is provided to the element by the parent element
* or the application. A #GstPipeline has a bus of its own.
* @clock: the clock of the element. This clock is usually provided by to the element by
* the toplevel #GstPipeline.
* @base_time: the time of the clock right before the element is set to PLAYING. Subtracting
* @base_time from the current clock time in the PLAYING state will yield the stream time.
* @bus: the bus of the element. This bus is provided to the element by the
* parent element or the application. A #GstPipeline has a bus of its own.
* @clock: the clock of the element. This clock is usually provided by to the
* element by the toplevel #GstPipeline.
* @base_time: the time of the clock right before the element is set to
* PLAYING. Subtracting @base_time from the current clock time in the PLAYING
* state will yield the stream time.
* @numpads: number of pads of the element, includes both source and sink pads.
* @pads: list of pads
* @numsrcpads: number of source pads of the element.
......@@ -402,7 +403,7 @@ struct _GstElement
* @details: #GstElementDetails for elements of this class
* @elementfactory: the #GstElementFactory that creates these elements
* @padtemplates: a #GList of #GstPadTemplate
* @numpadtemplates: the number of padtemplates
* @numpadtemplates: the number of padtemplates
* @pad_templ_cookie: changed whenever the padtemplates change
* @request_new_pad: called when a new pad is requested
* @release_pad: called when a request pad is to be released
......@@ -551,9 +552,9 @@ GstPad* gst_element_get_static_pad (GstElement *element, const gchar *name);
GstPad* gst_element_get_request_pad (GstElement *element, const gchar *name);
void gst_element_release_request_pad (GstElement *element, GstPad *pad);
GstIterator * gst_element_iterate_pads (GstElement * element);
GstIterator * gst_element_iterate_src_pads (GstElement * element);
GstIterator * gst_element_iterate_sink_pads (GstElement * element);
GstIterator * gst_element_iterate_pads (GstElement * element);
GstIterator * gst_element_iterate_src_pads (GstElement * element);
GstIterator * gst_element_iterate_sink_pads (GstElement * element);
/* event/query/format stuff */
gboolean gst_element_send_event (GstElement *element, GstEvent *event);
......
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