1. 26 Jul, 2016 1 commit
  2. 16 Jun, 2016 1 commit
  3. 09 Jun, 2016 1 commit
  4. 10 Mar, 2016 1 commit
  5. 14 Jan, 2016 1 commit
  6. 03 Dec, 2015 1 commit
  7. 30 Nov, 2015 1 commit
  8. 19 Nov, 2015 2 commits
  9. 16 Jun, 2015 1 commit
  10. 15 Jun, 2015 1 commit
  11. 27 Feb, 2015 1 commit
  12. 21 Aug, 2014 1 commit
    • Pekka Paalanen's avatar
      xdg-shell: bump experimental protocol version · 71182aed
      Pekka Paalanen authored
      The experimental versioning has not been updated when it was supposed
      to. Let's try to be better at it now, as xdg-shell is close to have its
      first stable version.
      
      Bump the version now to bring the world into the same exact version.
      
      There may be some protocol changes still coming, but we try to land them
      before 1.6 gets out. Those changes will bump the experimental version
      again as needed.
      
      When 1.6.0 is released, the experimental version will no longer be
      bumped, and no incompatible protocol changes will be made. Xdg-shell.xml
      file will move to Wayland in 1.7.0, drop the experimental versioning,
      and become stable.
      
      Cc: Jasper St. Pierre <jstpierre@mecheye.net>
      Signed-off-by: Pekka Paalanen's avatarPekka Paalanen <pekka.paalanen@collabora.co.uk>
      71182aed
  13. 18 Jun, 2014 1 commit
    • Jason Ekstrand's avatar
      Add a simple client for testing compositor damage handling · 549a53f1
      Jason Ekstrand authored
      This allows for easily testing a compositor's damage tracking in all
      currently available configurations including wl_surface.buffer_transform,
      wl_surface.buffer_scale, and wl_viewport.  It also includes a
      --rotating-damage that flag instructs the client to change the
      wl_surface.buffer_transform on every commit.  This tests the compositor for
      proper handling of texture uploads even when the transform has changed but
      the buffer size hasn't.
      549a53f1