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Peter Hutterer authored
For specific tests we need something that e.g. looks like a touchpad, but has a different name, a different number of slots, etc. In this case, the following code will do exactly that: struct input_absinfo overrides[] = { { .value = ABS_MT_SLOT, .minimum = 0, .maximum = 100 }, { .value = -1 }, }; litest_create_device_with_overrides(LITEST_SYNAPTICS_CLICKPAD, NULL, NULL, &overrides, NULL); For general event codes, overrides can only add to the set of events, they can't remove. Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Reviewed-by: Hans de Goede <hdegoede@redhat.com>
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