d3d12: Provoking vertex depends on fragment shader input primitive

23 jobs for !254 with provoking-vertex in 9 minutes and 24 seconds (queued for 4 seconds)
detached
Status Job ID Name Coverage
  Container
passed #3940781
aarch64
arm_build

00:00:19

passed #3940784
aarch64
arm_test

00:00:19

passed #3940786
mesa 1809 shell windows
windows_build_vs2019

00:00:07

passed #3940774
x86_build

00:00:36

passed #3940779
x86_build_old

00:00:19

passed #3940776
x86_test-gl

00:00:14

passed #3940777
x86_test-vk

00:00:15

 
  Meson X86 64
passed #3940796
meson-clang

00:08:47

passed #3940794
meson-classic

00:03:14

passed #3940798
meson-clover

00:08:18

passed #3940800
meson-clover-old-llvm

00:07:05

passed #3940792
meson-gallium

00:07:25

passed #3940790
meson-testing

00:05:42

passed #3940802
meson-vulkan

00:05:23

 
  Scons
passed #3940803
scons-win64

00:06:50

 
  Meson Misc
passed #3940807
aarch64
meson-arm64

00:01:00

passed #3940809
aarch64
meson-arm64-build-test

00:02:30

passed #3940805
aarch64
meson-armhf

00:01:43

passed #3940814
meson-i386

00:04:14

passed #3940819
meson-mingw32-x86_64

00:06:05

passed #3940818
kvm
meson-ppc64el

00:05:33

passed #3940816
kvm
meson-s390x

00:03:26

failed #3940811
mesa 1809 docker windows
meson-windows-vs2019

00:02:16

 
Name Stage Failure
failed
meson-windows-vs2019 Meson Misc
GO version:   go1.13.8
Built: 2020-06-19T20:36:38+0000
OS/Arch: windows/amd64
Uploading artifacts...
WARNING: _build/meson-logs/*.txt: no matching files
WARNING: build/*/config.log: no matching files
WARNING: shader-db: no matching files
ERROR: No files to upload
ERROR: Job failed: exit code 128