Skip to content
  1. Jul 06, 2018
  2. Jun 22, 2018
  3. Jun 20, 2018
    • Gurchetan Singh's avatar
      Add VIRGL_BIND_SHADER_BUFFER · 08fe40dd
      Gurchetan Singh authored
      The guest needs to always mark SSBOs as unclean, since it's possible
      the shader can write to them without doing a transfer.
      
      We don't necessarily need to add VIRGL_BIND_SHADER_BUFFER, and we can
      do this just with PIPE_BIND_SHADER_BUFFER, but this seemed most
      consistent with prior commits.
      
      With some host side changes too, fixes:
          dEQP-GLES31.functional.shaders.builtin_var.compute.num_work_groups
      
      Change-Id: Iafb5ab6bdb4483806709641a5c6f769b0679e636
      08fe40dd
  4. Jun 18, 2018
  5. Jun 17, 2018
  6. Jun 16, 2018
Loading