Commit 2efabd9f authored by Marek Olšák's avatar Marek Olšák

gallium: remove unused pipe_viewport_state::translate[3] and scale[3]

Almost all drivers ignore them.
parent ff804227
......@@ -373,11 +373,9 @@ void draw_set_viewport_states( struct draw_context *draw,
(viewport->scale[0] == 1.0f &&
viewport->scale[1] == 1.0f &&
viewport->scale[2] == 1.0f &&
viewport->scale[3] == 1.0f &&
viewport->translate[0] == 0.0f &&
viewport->translate[1] == 0.0f &&
viewport->translate[2] == 0.0f &&
viewport->translate[3] == 0.0f);
viewport->translate[2] == 0.0f);
}
......
......@@ -444,11 +444,9 @@ hud_draw(struct hud_context *hud, struct pipe_resource *tex)
viewport.scale[0] = 0.5f * hud->fb_width;
viewport.scale[1] = 0.5f * hud->fb_height;
viewport.scale[2] = 1.0f;
viewport.scale[3] = 1.0f;
viewport.translate[0] = 0.5f * hud->fb_width;
viewport.translate[1] = 0.5f * hud->fb_height;
viewport.translate[2] = 0.0f;
viewport.translate[3] = 0.0f;
cso_set_framebuffer(cso, &fb);
cso_set_sample_mask(cso, ~0);
......
......@@ -324,8 +324,6 @@ pp_init_fbos(struct pp_queue_t *ppq, unsigned int w,
p->viewport.scale[0] = p->viewport.translate[0] = (float) w / 2.0f;
p->viewport.scale[1] = p->viewport.translate[1] = (float) h / 2.0f;
p->viewport.scale[3] = 1.0f;
p->viewport.translate[3] = 0.0f;
ppq->fbos_init = true;
......
......@@ -559,11 +559,9 @@ util_blit_pixels_tex(struct blit_state *ctx,
ctx->viewport.scale[0] = 0.5f * dst->width;
ctx->viewport.scale[1] = 0.5f * dst->height;
ctx->viewport.scale[2] = 0.5f;
ctx->viewport.scale[3] = 1.0f;
ctx->viewport.translate[0] = 0.5f * dst->width;
ctx->viewport.translate[1] = 0.5f * dst->height;
ctx->viewport.translate[2] = 0.5f;
ctx->viewport.translate[3] = 0.0f;
cso_set_viewport(ctx->cso, &ctx->viewport);
/* texture */
......
......@@ -683,11 +683,9 @@ static void blitter_set_rectangle(struct blitter_context_priv *ctx,
ctx->viewport.scale[0] = 0.5f * ctx->dst_width;
ctx->viewport.scale[1] = 0.5f * ctx->dst_height;
ctx->viewport.scale[2] = 1.0f;
ctx->viewport.scale[3] = 1.0f;
ctx->viewport.translate[0] = 0.5f * ctx->dst_width;
ctx->viewport.translate[1] = 0.5f * ctx->dst_height;
ctx->viewport.translate[2] = 0.0f;
ctx->viewport.translate[3] = 0.0f;
ctx->base.pipe->set_viewport_states(ctx->base.pipe, 0, 1, &ctx->viewport);
}
......
......@@ -114,11 +114,9 @@ util_set_max_viewport(struct cso_context *cso, struct pipe_resource *tex)
viewport.scale[0] = 0.5f * tex->width0;
viewport.scale[1] = 0.5f * tex->height0;
viewport.scale[2] = 1.0f;
viewport.scale[3] = 1.0f;
viewport.translate[0] = 0.5f * tex->width0;
viewport.translate[1] = 0.5f * tex->height0;
viewport.translate[2] = 0.0f;
viewport.translate[3] = 0.0f;
cso_set_viewport(cso, &viewport);
}
......
......@@ -829,9 +829,7 @@ vl_compositor_clear_layers(struct vl_compositor_state *s)
s->layers[i].blend = NULL;
s->layers[i].fs = NULL;
s->layers[i].viewport.scale[2] = 1;
s->layers[i].viewport.scale[3] = 1;
s->layers[i].viewport.translate[2] = 0;
s->layers[i].viewport.translate[3] = 0;
s->layers[i].rotate = VL_COMPOSITOR_ROTATE_0;
for ( j = 0; j < 3; j++)
......
......@@ -443,7 +443,6 @@ vl_deint_filter_render(struct vl_deint_filter *filter,
/* prepare viewport */
memset(&viewport, 0, sizeof(viewport));
viewport.scale[2] = 1;
viewport.scale[3] = 1;
/* prepare framebuffer */
memset(&fb_state, 0, sizeof(fb_state));
......
......@@ -609,7 +609,6 @@ init_source(struct vl_idct *idct, struct vl_idct_buffer *buffer)
buffer->viewport_mismatch.scale[0] = tex->width0;
buffer->viewport_mismatch.scale[1] = tex->height0;
buffer->viewport_mismatch.scale[2] = 1;
buffer->viewport_mismatch.scale[3] = 1;
return true;
}
......@@ -653,7 +652,6 @@ init_intermediate(struct vl_idct *idct, struct vl_idct_buffer *buffer)
buffer->viewport.scale[0] = tex->width0;
buffer->viewport.scale[1] = tex->height0;
buffer->viewport.scale[2] = 1;
buffer->viewport.scale[3] = 1;
return true;
......
......@@ -296,7 +296,6 @@ vl_matrix_filter_render(struct vl_matrix_filter *filter,
viewport.scale[0] = dst->width;
viewport.scale[1] = dst->height;
viewport.scale[2] = 1;
viewport.scale[3] = 1;
memset(&fb_state, 0, sizeof(fb_state));
fb_state.width = dst->width;
......
......@@ -554,11 +554,9 @@ vl_mc_init_buffer(struct vl_mc *renderer, struct vl_mc_buffer *buffer)
assert(renderer && buffer);
buffer->viewport.scale[2] = 1;
buffer->viewport.scale[3] = 1;
buffer->viewport.translate[0] = 0;
buffer->viewport.translate[1] = 0;
buffer->viewport.translate[2] = 0;
buffer->viewport.translate[3] = 0;
buffer->fb_state.nr_cbufs = 1;
buffer->fb_state.zsbuf = NULL;
......
......@@ -375,7 +375,6 @@ vl_median_filter_render(struct vl_median_filter *filter,
viewport.scale[0] = dst->width;
viewport.scale[1] = dst->height;
viewport.scale[2] = 1;
viewport.scale[3] = 1;
memset(&fb_state, 0, sizeof(fb_state));
fb_state.width = dst->width;
......
......@@ -470,11 +470,9 @@ vl_zscan_init_buffer(struct vl_zscan *zscan, struct vl_zscan_buffer *buffer,
buffer->viewport.scale[0] = dst->width;
buffer->viewport.scale[1] = dst->height;
buffer->viewport.scale[2] = 1;
buffer->viewport.scale[3] = 1;
buffer->viewport.translate[0] = 0;
buffer->viewport.translate[1] = 0;
buffer->viewport.translate[2] = 0;
buffer->viewport.translate[3] = 0;
buffer->fb_state.width = dst->width;
buffer->fb_state.height = dst->height;
......
......@@ -78,7 +78,6 @@ ilo_blitter_set_invariants(struct ilo_blitter *blitter)
vp.scale[0] = 1.0f;
vp.scale[1] = 1.0f;
vp.scale[2] = 1.0f;
vp.scale[3] = 1.0f;
ilo_gpe_set_viewport_cso(blitter->ilo->dev, &vp, &blitter->viewport);
blitter->initialized = true;
......
......@@ -254,11 +254,11 @@ nv30_validate_viewport(struct nv30_context *nv30)
PUSH_DATAf(push, vp->translate[0]);
PUSH_DATAf(push, vp->translate[1]);
PUSH_DATAf(push, vp->translate[2]);
PUSH_DATAf(push, vp->translate[3]);
PUSH_DATAf(push, 0.0f);
PUSH_DATAf(push, vp->scale[0]);
PUSH_DATAf(push, vp->scale[1]);
PUSH_DATAf(push, vp->scale[2]);
PUSH_DATAf(push, vp->scale[3]);
PUSH_DATAf(push, 1.0f);
BEGIN_NV04(push, NV30_3D(DEPTH_RANGE_NEAR), 2);
PUSH_DATAf(push, vp->translate[2] - fabsf(vp->scale[2]));
PUSH_DATAf(push, vp->translate[2] + fabsf(vp->scale[2]));
......
......@@ -65,11 +65,9 @@ void r600_draw_rectangle(struct blitter_context *blitter,
viewport.scale[0] = 1.0f;
viewport.scale[1] = 1.0f;
viewport.scale[2] = 1.0f;
viewport.scale[3] = 1.0f;
viewport.translate[0] = 0.0f;
viewport.translate[1] = 0.0f;
viewport.translate[2] = 0.0f;
viewport.translate[3] = 0.0f;
rctx->b.set_viewport_states(&rctx->b, 0, 1, &viewport);
/* Upload vertices. The hw rectangle has only 3 vertices,
......
......@@ -166,8 +166,8 @@ struct pipe_poly_stipple
struct pipe_viewport_state
{
float scale[4];
float translate[4];
float scale[3];
float translate[3];
};
......
......@@ -348,11 +348,9 @@ static void vg_set_viewport(struct renderer *r,
viewport.scale[0] = fb->width / 2.f;
viewport.scale[1] = fb->height / y_scale;
viewport.scale[2] = 1.0;
viewport.scale[3] = 1.0;
viewport.translate[0] = fb->width / 2.f;
viewport.translate[1] = fb->height / 2.f;
viewport.translate[2] = 0.0;
viewport.translate[3] = 0.0;
cso_set_viewport(r->cso, &viewport);
}
......
......@@ -361,11 +361,9 @@ renderer_bind_destination(struct xa_context *r,
viewport.scale[0] = width / 2.f;
viewport.scale[1] = height / 2.f;
viewport.scale[2] = 1.0;
viewport.scale[3] = 1.0;
viewport.translate[0] = width / 2.f;
viewport.translate[1] = height / 2.f;
viewport.translate[2] = 0.0;
viewport.translate[3] = 0.0;
/* Constant buffer set up to match viewport dimensions:
*/
......
......@@ -143,12 +143,10 @@ static void set_viewport( float x, float y,
vp.scale[0] = half_width;
vp.scale[1] = half_height;
vp.scale[2] = half_depth;
vp.scale[3] = 1.0f;
vp.translate[0] = half_width + x;
vp.translate[1] = half_height + y;
vp.translate[2] = half_depth + z;
vp.translate[3] = 0.0f;
ctx->set_viewport_states( ctx, 0, 1, &vp );
}
......
......@@ -196,12 +196,10 @@ graw_util_viewport(struct graw_info *info,
vp.scale[0] = half_width;
vp.scale[1] = half_height;
vp.scale[2] = half_depth;
vp.scale[3] = 1.0f;
vp.translate[0] = half_width + x;
vp.translate[1] = half_height + y;
vp.translate[2] = half_depth + z;
vp.translate[3] = 0.0f;
info->ctx->set_viewport_states(info->ctx, 0, 1, &vp);
}
......
......@@ -218,12 +218,10 @@ static void set_viewport( float x, float y,
vp.scale[0] = half_width;
vp.scale[1] = half_height;
vp.scale[2] = half_depth;
vp.scale[3] = 1.0f;
vp.translate[0] = half_width + x;
vp.translate[1] = half_height + y;
vp.translate[2] = half_depth + z;
vp.translate[3] = 0.0f;
ctx->set_viewport_states( ctx, 0, 1, &vp );
}
......
......@@ -71,12 +71,10 @@ static void set_viewport( float x, float y,
vp.scale[0] = half_width;
vp.scale[1] = half_height;
vp.scale[2] = half_depth;
vp.scale[3] = 1.0f;
vp.translate[0] = half_width + x;
vp.translate[1] = half_height + y;
vp.translate[2] = half_depth + z;
vp.translate[3] = 0.0f;
ctx->set_viewport_states( ctx, 0, 1, &vp );
}
......
......@@ -61,12 +61,10 @@ static void set_viewport( float x, float y,
vp.scale[0] = half_width;
vp.scale[1] = half_height;
vp.scale[2] = half_depth;
vp.scale[3] = 1.0f;
vp.translate[0] = half_width + x;
vp.translate[1] = half_height + y;
vp.translate[2] = half_depth + z;
vp.translate[3] = 0.0f;
ctx->set_viewport_states( ctx, 0, 1, &vp );
}
......
......@@ -62,12 +62,10 @@ static void set_viewport( float x, float y,
vp.scale[0] = half_width;
vp.scale[1] = half_height;
vp.scale[2] = half_depth;
vp.scale[3] = 1.0f;
vp.translate[0] = half_width + x;
vp.translate[1] = half_height + y;
vp.translate[2] = half_depth + z;
vp.translate[3] = 0.0f;
ctx->set_viewport_states( ctx, 0, 1, &vp );
}
......
......@@ -91,12 +91,10 @@ static void set_viewport( float x, float y,
vp.scale[0] = half_width;
vp.scale[1] = half_height;
vp.scale[2] = half_depth;
vp.scale[3] = 1.0f;
vp.translate[0] = half_width + x;
vp.translate[1] = half_height + y;
vp.translate[2] = half_depth + z;
vp.translate[3] = 0.0f;
ctx->set_viewport_states( ctx, 0, 1, &vp );
}
......
......@@ -129,12 +129,10 @@ static void set_viewport( float x, float y,
vp.scale[0] = half_width;
vp.scale[1] = half_height;
vp.scale[2] = half_depth;
vp.scale[3] = 1.0f;
vp.translate[0] = half_width + x;
vp.translate[1] = half_height + y;
vp.translate[2] = half_depth + z;
vp.translate[3] = 0.0f;
ctx->set_viewport_states( ctx, 0, 1, &vp );
}
......
......@@ -243,12 +243,10 @@ static void init_prog(struct program *p)
p->viewport.scale[0] = half_width;
p->viewport.scale[1] = half_height * scale;
p->viewport.scale[2] = half_depth;
p->viewport.scale[3] = 1.0f;
p->viewport.translate[0] = half_width + x;
p->viewport.translate[1] = (half_height + y) * scale + bias;
p->viewport.translate[2] = half_depth + z;
p->viewport.translate[3] = 0.0f;
}
/* vertex elements state */
......
......@@ -188,12 +188,10 @@ static void init_prog(struct program *p)
p->viewport.scale[0] = half_width;
p->viewport.scale[1] = half_height * scale;
p->viewport.scale[2] = half_depth;
p->viewport.scale[3] = 1.0f;
p->viewport.translate[0] = half_width + x;
p->viewport.translate[1] = (half_height + y) * scale + bias;
p->viewport.translate[2] = half_depth + z;
p->viewport.translate[3] = 0.0f;
}
/* vertex elements state */
......
......@@ -70,12 +70,10 @@ update_viewport( struct st_context *st )
st->state.viewport[i].scale[0] = scale[0];
st->state.viewport[i].scale[1] = scale[1] * yScale;
st->state.viewport[i].scale[2] = scale[2];
st->state.viewport[i].scale[3] = 1.0;
st->state.viewport[i].translate[0] = translate[0];
st->state.viewport[i].translate[1] = translate[1] * yScale + yBias;
st->state.viewport[i].translate[2] = translate[2];
st->state.viewport[i].translate[3] = 0.0;
}
cso_set_viewport(st->cso_context, &st->state.viewport[0]);
......
......@@ -504,11 +504,9 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
vp.scale[0] = 0.5f * width;
vp.scale[1] = height * (invert ? -0.5f : 0.5f);
vp.scale[2] = 0.5f;
vp.scale[3] = 1.0f;
vp.translate[0] = 0.5f * width;
vp.translate[1] = 0.5f * height;
vp.translate[2] = 0.5f;
vp.translate[3] = 0.0f;
cso_set_viewport(cso, &vp);
}
......
......@@ -324,11 +324,9 @@ clear_with_quad(struct gl_context *ctx, unsigned clear_buffers)
vp.scale[0] = 0.5f * fb_width;
vp.scale[1] = fb_height * (invert ? -0.5f : 0.5f);
vp.scale[2] = 0.5f;
vp.scale[3] = 1.0f;
vp.translate[0] = 0.5f * fb_width;
vp.translate[1] = 0.5f * fb_height;
vp.translate[2] = 0.5f;
vp.translate[3] = 0.0f;
cso_set_viewport(st->cso_context, &vp);
}
......
......@@ -776,11 +776,9 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
vp.scale[0] = 0.5f * w;
vp.scale[1] = -0.5f * h;
vp.scale[2] = 0.5f;
vp.scale[3] = 1.0f;
vp.translate[0] = 0.5f * w;
vp.translate[1] = 0.5f * h;
vp.translate[2] = 0.5f;
vp.translate[3] = 0.0f;
cso_set_viewport(cso, &vp);
}
......
......@@ -258,11 +258,9 @@ st_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
vp.scale[0] = 0.5f * width;
vp.scale[1] = height * (invert ? -0.5f : 0.5f);
vp.scale[2] = 1.0f;
vp.scale[3] = 1.0f;
vp.translate[0] = 0.5f * width;
vp.translate[1] = 0.5f * height;
vp.translate[2] = 0.0f;
vp.translate[3] = 0.0f;
cso_set_viewport(cso, &vp);
}
......
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