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  • Emma Anholt's avatar
    v3d: Add a "precompile" debug flag for shader-db. · 87b251a9
    Emma Anholt authored
    I've been using my apitrace-based shader-db so far, but it's slow
    (apitrace decompression), intrusive (apitrace windows spamming the
    screen), and doesn't have much coverage.  The original shader-db provides
    a lot more coverage and compiles faster, at the expense of not having the
    actual runtime variant key.  As v3d has a lot less runtime variation than
    vc4 did, this tradeoff makes more sense.
    87b251a9