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Kenneth Graunke authored
We already precompile GLSL programs; it seems logical to precompile ARB programs as well. We just never hooked it up. This also makes the programs compile even if no drawing occurs, which is useful for shader-db. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Kristian Høgsberg <krh@bitplanet.net> Reviewed-by: Matt Turner <mattst88@gmail.com>
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