Skip to content
  • Brian Paul's avatar
    mesa: remove _mesa_get_tex_unit_err() and fix error handling · a9408f3c
    Brian Paul authored
    
    
    This helper was only called from _mesa_BindTextureUnit().  It's simpler
    to just inline it.
    
    The error check / code / message in the helper was incorrect.  It was
    written for glBindTextures(), not glBindTextureUnit().  The correct
    error for a bad texture unit number is GL_INVALID_VALUE.  The error
    message now reports the unit number rather than a GL_TEXTUREi enum.
    
    Fixes a failure in piglit's arb_direct_state_access-bind-texture-unit test.
    
    Reviewed-by: default avatarTapani Pälli <tapani.palli@intel.com>
    a9408f3c