diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h index d3446ecc0da14eb8284381b350147fd4e5505dff..0a6ce35357349c2ec0633158cd8a710880e14a01 100644 --- a/src/compiler/shader_enums.h +++ b/src/compiler/shader_enums.h @@ -355,6 +355,7 @@ const char *gl_varying_slot_name(gl_varying_slot slot); #define SYSTEM_BIT_SAMPLE_POS ((uint64_t)1 << SYSTEM_VALUE_SAMPLE_POS) #define SYSTEM_BIT_SAMPLE_MASK_IN ((uint64_t)1 << SYSTEM_VALUE_SAMPLE_MASK_IN) #define SYSTEM_BIT_LOCAL_INVOCATION_ID ((uint64_t)1 << SYSTEM_VALUE_LOCAL_INVOCATION_ID) +#define SYSTEM_BIT_FRONT_FACE ((uint64_t)1 << SYSTEM_VALUE_FRONT_FACE) /** * If the gl_register_file is PROGRAM_SYSTEM_VALUE, the register index will be