Commit 2dd3fc3c authored by Dave Airlie's avatar Dave Airlie

mesa/compute: drop pointless casts.

We already are a GLintptr, casting won't help.
Reviewed-by: Alejandro Piñeiro's avatarAlejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Anuj Phogat's avatarAnuj Phogat <anuj.phogat@gmail.com>
Signed-off-by: default avatarDave Airlie <airlied@redhat.com>
parent 76a423ef
......@@ -1107,7 +1107,7 @@ valid_dispatch_indirect(struct gl_context *ctx,
GLintptr indirect,
GLsizei size, const char *name)
{
GLintptr end = (GLintptr)indirect + size;
GLintptr end = indirect + size;
if (!check_valid_to_compute(ctx, name))
return GL_FALSE;
......@@ -1117,13 +1117,13 @@ valid_dispatch_indirect(struct gl_context *ctx,
* "An INVALID_VALUE error is generated if indirect is negative or is not a
* multiple of four."
*/
if ((GLintptr)indirect & (sizeof(GLuint) - 1)) {
if (indirect & (sizeof(GLuint) - 1)) {
_mesa_error(ctx, GL_INVALID_VALUE,
"%s(indirect is not aligned)", name);
return GL_FALSE;
}
if ((GLintptr)indirect < 0) {
if (indirect < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
"%s(indirect is less than zero)", name);
return GL_FALSE;
......
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