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In preparation for supporting GL_KHR_debug in OpenGL ES v2: add a missing hunk in _mesa_IsEnabled (Emil) Signed-off-by: Boyan Ding <boyan.j.ding@gmail.com> Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
ab729466
In preparation for supporting GL_KHR_debug in OpenGL ES v2: add a missing hunk in _mesa_IsEnabled (Emil) Signed-off-by: Boyan Ding <boyan.j.ding@gmail.com> Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>