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Nanley Chery authored
In OpenGL ES, the COMPRESSED_TEXTURE_FORMATS query returns the set of supported specific compressed formats. Since ASTC formats fit within that category, include them in the set and update the NUM_COMPRESSED_TEXTURE_FORMATS query as well. This enables GLES2-based ASTC dEQP tests to run. See the Bugzilla for more info. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92193 Reported-by: Tapani Pälli <tapani.palli@intel.com> Suggested-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Nanley Chery <nanley.g.chery@intel.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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