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Erik Faye-Lund authored
The variable here gets added to the nir_shader::system_values list rather than the nir_shader::inputs list, so it should have the nir_var_system_value variable mode instead of nir_var_shader_in. Not doing this will have horrible consequences when rebasing on upstream, because all of these variables will be stored in the same list there. This means the variable-mode is the only detail left to let us know what this is.
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