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Erik Faye-Lund
mesa
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mesa
src
gallium
drivers
d3d12
d3d12_context.cpp
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d3d12: Use native DXGI format for A8_UNORM support
· 0fb35100
Louis-Francis Ratté-Boulianne
authored
Sep 11, 2020
and
Erik Faye-Lund
committed
Oct 26, 2020
The only caveat is that, when casting buffers, we need to use R8_UNORM instead of A8_UNORM.
0fb35100