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Rhys Perry authored
Fixes most of the regressions from splitting vertex fetches in an earlier commit. pipeline-db (Vega): Totals from affected shaders: SGPRS: 0 -> 0 (0.00 %) VGPRS: 0 -> 0 (0.00 %) Spilled SGPRs: 0 -> 0 (0.00 %) Spilled VGPRs: 0 -> 0 (0.00 %) Private memory VGPRs: 0 -> 0 (0.00 %) Scratch size: 0 -> 0 (0.00 %) dwords per thread Code Size: 0 -> 0 (0.00 %) bytes LDS: 0 -> 0 (0.00 %) blocks Max Waves: 0 -> 0 (0.00 %) pipeline-db (Navi): Totals from affected shaders: SGPRS: 562696 -> 558344 (-0.77 %) VGPRS: 395596 -> 393752 (-0.47 %) Spilled SGPRs: 0 -> 0 (0.00 %) Spilled VGPRs: 0 -> 0 (0.00 %) Private memory VGPRs: 0 -> 0 (0.00 %) Scratch size: 0 -> 0 (0.00 %) dwords per thread Code Size: 11600912 -> 11311804 (-2.49 %) bytes LDS: 0 -> 0 (0.00 %) blocks Max Waves: 101839 -> 102372 (0.52 %) Signed-off-by: Rhys Perry <pendingchaos02@gmail.com> Reviewed-by: Daniel Schürmann <daniel@schuermann.dev> Tested-by: Marge Bot <mesa/mesa!3086> Part-of: <mesa/mesa!3086>
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