diff --git a/drivers/gpu/drm/vc4/vc4_validate.c b/drivers/gpu/drm/vc4/vc4_validate.c index 833eb623d545f7303c67b87ba4fb0e410c08d874..2feba55bcef7bb7d171ad13a10c28ee792a119aa 100644 --- a/drivers/gpu/drm/vc4/vc4_validate.c +++ b/drivers/gpu/drm/vc4/vc4_validate.c @@ -170,7 +170,7 @@ vc4_check_tex_size(struct vc4_exec_info *exec, struct drm_gem_cma_object *fbo, uint32_t utile_h = utile_height(cpp); if (WARN_ON_ONCE(vc4->is_vc5)) - return -ENODEV; + return false; /* The shaded vertex format stores signed 12.4 fixed point * (-2048,2047) offsets from the viewport center, so we should