Commit 47759b1d authored by Brian Paul's avatar Brian Paul
Browse files

updates for 3.4.1

parent 0c769dba
......@@ -3,6 +3,9 @@
(see below for FAQ)
NOTE: This information is probably somewhat out of date. A rewrite is
overdue.
What do you need ?
------------------
......@@ -13,7 +16,7 @@ What do you need ?
under Linux (more information in the "Useful Glide Environment
Variables");
- Mesa 3.1;
- Mesa 3.4.1;
- The 3Dfx Glide library 2.3 or later for your OS (the 2.4 works fine).
The Voodoo2 requires the Glide library 2.51. The Glide 3.1 is not
......@@ -23,8 +26,6 @@ What do you need ?
- A compiler supported by the Glide library (Micro$oft VC++ (tested),
Watcom (tested), GCC for Linux (tested), etc.);
- A lot of patience, this is an alpha release.
- It's nice to have two monitors - one for your normal graphics
card and one for your 3Dfx card. If something goes wrong with
an application using the 3Dfx hardware you can still see your
......@@ -77,31 +78,28 @@ Linux:
If your Glide libraries and headers are in a different directory
you'll have to modify the Mesa-config and mklib.glide files.
- Unpack the MesaLib-3.1.tar.gz and MesaDemos-3.1.tar.gz archives;
- Unpack the MesaLib-3.4.1.tar.gz and MesaDemos-3.4.1.tar.gz archives;
- If you're going to use a newer Mesa/Glide driver than v0.27 then
unpack the new driver archive over the Mesa directory.
- In the Mesa-3.1 directory type "make linux-glide"
- In the Mesa-3.4.1 directory type "make linux-glide"
- Compilation _should_ finish without errors;
- Set your LD_LIBRARY_PATH environment variable so that the
libglide2x.so and Mesa library files can be found. For example:
setenv LD_LIBRARY_PATH "/usr/local/glide/lib:/SOMEDIR/Mesa-3.1/lib"
setenv LD_LIBRARY_PATH "/usr/local/glide/lib:/SOMEDIR/Mesa-3.4.1/lib"
- You'll have to run Glide-based programs as root or set the suid
bit on executables;
- Try a demo:
cd gdemos
cd demos
su
setenv MESA_GLX_FX f
./gears (hit ESC to exit)
- You can find the demos especially designed for the Voodoo driver in
in the Mesa-3.1/3Dfx/demos directory (type "make" in order to compile
everything).
MacOS:
------
......@@ -117,13 +115,10 @@ MS Windows:
- You must have the vcvars32.bat script in your PATH;
- Go to the directory Mesa-3.1 and run the mesafx.bat;
- The script will compile everything (Mesa-3.1/lib/OpenGL32.{lib,dll},
Mesa-3.1/lib/GLU32.{lib,dll}, Mesa-3.1/lib/GLUT32.{lib,dll} and
Voodoo demos);
- Go to the directory Mesa-3.4.1 and run the mesafx.bat;
- At the end, you will be in the Mesa-3.1/3Dfx/demos directory;
- The script will compile everything (Mesa-3.4.1/lib/OpenGL32.{lib,dll},
Mesa-3.4.1/lib/GLU32.{lib,dll}, Mesa-3.4.1/lib/GLUT32.{lib,dll};
- Try some demo (fire.exe, teapot.exe, etc.) in order to check if
everything is OK (you can use Alt-Tab or Ctrl-F9 to switch between
......@@ -135,10 +130,6 @@ MS Windows:
- I think that you can easy change the Makefile.fx files in order
to work with other kind of compilers;
- To discover how open the 3Dfx screen, read the sources under
the Mesa-3.1/3Dfx/demos directory. You can use the GLUT library or
the Diego Picciani's wgl emulator.
NOTE: the MSVC++ 5.0 optimizer is really buggy. Also if you install the
SP3, you could have some problem (you can disable optimization in order
solve these kind of problems).
......@@ -236,7 +227,7 @@ Doing more with Mesa & Linux Glide:
#endif
...
See the 3Dfx/demos/tunnel.c program
See the demos/tunnel.c program
for an example. You have to set the -DXMESA flag in the Makefile's COPTS
to enable it.
......@@ -395,7 +386,7 @@ Hints and Special Features:
- The Voodoo driver support multiple Voodoo Graphics boards in the
some PC. Using this feature, you can write applications that use
multiple monitors, videoprojectors or HMDs for the output. See
Mesa-3.1/3Dfx/demos/tunnel2.c for an example of how setup one
Mesa-3.4.1/demos/tunnel2.c for an example of how setup one
context for each board.
- The v0.19 introduces a new powerful texture memory manager: the
......@@ -413,13 +404,8 @@ Hints and Special Features:
- The Voodoo driver supports the GL_EXT_paletted_texture. it works
only with GL_COLOR_INDEX8_EXT, GL_RGBA palettes and the alpha value
is ignored because this is a limitation of the the current Glide
version and of the Voodoo hardware. See Mesa-3.1/3Dfx/demos/paltex.c for
a demo of this extension.
- The Voodoo driver directly supports 3Dfx Global Palette extension.
It was written for GLQuake and I think that it isn't a good idea
to use this extension for any other purpose (it is a trick). See
Mesa-3.1/3Dfx/demos/glbpaltex.c for a demo of this extension.
version and of the Voodoo hardware. See Mesa-3.4.1/demos/paltex.c
for a demo of this extension.
- The Voodoo driver chooses the screen resolution according to the
requested window size. If you open a 640x480 window, you will get
......@@ -490,12 +476,12 @@ version of GLQuake with works with the Mesa/3Dfx/Glide combo.
Here's what you need to run GLQuake on Linux:
PC with 100MHz Pentium or better
a 3Dfx-based card
Mesa 3.1 libraries: libMesaGL.so libMesaGLU.so
Mesa 3.4.1 libraries: libGL.so libGLU.so
Glide 2.4 libraries: libglide2x.so libtexus.so
GLQuake for Linux.
Also, the windows version of GLQuake works fine with the Mesa OpenGL32.dll,
you have only to copy the Mesa-3.1/lib/OpenGL32.dll in the GLQuake directory
you have only to copy the Mesa-3.4.1/lib/OpenGL32.dll in the GLQuake directory
in order to test 'MesaQuake'.
......
Mesa 3.4.1 release notes
January ??, 2001
February 9, 2001
PLEASE READ!!!!
PLEASE READ!!!!
......@@ -19,4 +19,4 @@ the Mesa 3.4 release. For details, see the VERSIONS file.
----------------------------------------------------------------------
$Id: RELNOTES-3.4.1,v 1.1.2.1 2001/01/24 04:50:00 brianp Exp $
$Id: RELNOTES-3.4.1,v 1.1.2.2 2001/02/07 22:54:04 brianp Exp $
$Id: VERSIONS,v 1.38.2.25 2001/01/25 17:35:05 brianp Exp $
$Id: VERSIONS,v 1.38.2.26 2001/02/07 22:54:04 brianp Exp $
Mesa Version History
......@@ -776,7 +776,7 @@ Mesa Version History
- finished internal support for compressed textures for DRI
3.4.1 January ??, 2001
3.4.1 February 9, 2001
New:
- fixed some Linux build problems
- fixed some Windows build problems
......
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