radeon_state.h 3.3 KB
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/**
 * \file radeon_state.h
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 * \brief State management.
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 * 
 * \authors Kevin E. Martin <martin@valinux.com>
 * \author Gareth Hughes <gareth@valinux.com>
 *
 */
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/*
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 * 
 * Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
 *                      VA Linux Systems Inc., Fremont, California.
 * 
 * All Rights Reserved.
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * on the rights to use, copy, modify, merge, publish, distribute, sub
 * license, and/or sell copies of the Software, and to permit persons to whom
 * the Software is furnished to do so, subject to the following conditions:
 * 
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 * ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 * USE OR OTHER DEALINGS IN THE SOFTWARE.
 * 
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 */

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/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_state.h,v 1.3 2002/09/16 18:05:20 eich Exp $ */

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#ifndef __RADEON_STATE_H__
#define __RADEON_STATE_H__

#include "radeon_context.h"

extern void radeonInitState( radeonContextPtr rmesa );
extern void radeonInitStateFuncs( GLcontext *ctx );

extern void radeonUpdateMaterial( GLcontext *ctx );

extern void radeonSetCliprects( radeonContextPtr rmesa, GLenum mode );
extern void radeonRecalcScissorRects( radeonContextPtr rmesa );
extern void radeonUpdateViewportOffset( GLcontext *ctx );
extern void radeonUpdateWindow( GLcontext *ctx );

extern void radeonValidateState( GLcontext *ctx );

extern void radeonPrintDirty( radeonContextPtr rmesa,
			      const char *msg );


extern void radeonFallback( GLcontext *ctx, GLuint bit, GLboolean mode );
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#define FALLBACK( rmesa, bit, mode ) do {				\
   if ( 0 ) fprintf( stderr, "FALLBACK in %s: #%d=%d\n",		\
		     __FUNCTION__, bit, mode );				\
   radeonFallback( rmesa->glCtx, bit, mode );				\
} while (0)


#define MODEL_PROJ 0
#define MODEL      1
#define MODEL_IT   2
#define TEXMAT_0   3
#define TEXMAT_1   4
#define TEXMAT_2   5

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extern void radeonUpdateSpecular( GLcontext *ctx );

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extern void radeonUploadMatrixTranspose( radeonContextPtr rmesa, GLfloat *src, 
					 int idx );
extern void radeonUploadMatrix( radeonContextPtr rmesa, GLfloat *src, int idx );

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extern void radeonUpdateScissor( GLcontext *ctx );
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/* radeon_lighting.c
 */
extern void radeonInitLightStateFuncs( GLcontext *ctx );
extern void radeonColorMaterial( GLcontext *ctx, GLenum face, GLenum mode );
extern void check_twoside_fallback( GLcontext *ctx );
extern void radeonUpdateLighting( GLcontext *ctx );


/* radeon_userclip.c
 */
extern void radeonClipPlane( GLcontext *ctx, GLenum plane, const GLfloat *eq );
extern void radeonInitUserClip( GLcontext *ctx );
extern void radeonUpdateClipPlanes( GLcontext *ctx );
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#endif