radv: implement image->image copies using compute shader
This is required for having a separate compute queue, we probably can't use this on GFX queue due to DCC. v2: Set coord_components = 2 for itoi texture fetch. (Bas) Signed-off-by:Dave Airlie <airlied@redhat.com> Reviewed-by:
Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Please register or sign in to comment