• Matthew Waters's avatar
    gl/tests: fix shader creation tests part 2 · 95d38394
    Matthew Waters authored
    Continuation of 4fd7a2c7
    
    We check the availability of the high precision floats in GLSL shaders
    which involves an OpenGL call and thus is required to be executed on the
    OpenGL thread.
    
    The tests were not respecting that and could fail on more strict
    drivers.
    
    Tests update for 675415bf
    Fixes #590
    95d38394
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