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Updated date
d3d11: Fix wrong GstD3D11BufferPool type check
!2190
· created
Apr 23, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
0
updated
May 03, 2021
d3d11: Add support for BGRx and RGBx formats
!2174
· created
Apr 19, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
1
updated
May 03, 2021
d3d11: Remove d3d11videosink wrapper bin
!2169
· created
Apr 17, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
2
updated
May 03, 2021
d3d11decoder: Do not hardcode the limit minimum resolution to 64
!2113
· created
Mar 26, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
0
updated
Apr 19, 2021
d3d11: pluginutils: Fix wrong gst_memory_unmap() on _map() failure
!2164
· created
Apr 14, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
0
updated
Apr 16, 2021
d3d11: Fix for UYVY/VYUY format rendering
!2133
· created
Apr 01, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
0
updated
Apr 16, 2021
d3d11decoder: Various code cleanup
!2117
· created
Mar 28, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
0
updated
Apr 16, 2021
d3d11videosink: Remove DirectWrite related dead code
!2108
· created
Mar 25, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
1
updated
Apr 16, 2021
mfvideoenc: Don't pass 0/1 framerate to MFT
!2106
· created
Mar 24, 2021
by
Seungha Yang
1.19.1
master
1.18
Backported into 1.18
Windows
Merged
4
updated
Apr 16, 2021
d3d11: Implement memory pool and refactor zero-copy decoding
!2097
· created
Mar 21, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
15
updated
Apr 16, 2021
d3d11decoder: Enable high precision clock if needed
!2099
· created
Mar 22, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
5
updated
Apr 16, 2021
mfvideoenc: Enable Direct3D multi-thread protection
!2095
· created
Mar 20, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
0
updated
Apr 16, 2021
d3d11: Enable native multi-thread protection layer and make use of it
!2092
· created
Mar 17, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
1
updated
Apr 16, 2021
d3d11: Use render-target and shader-resource bind flags by default
!2091
· created
Mar 17, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
3
updated
Apr 16, 2021
d3d11decoder: WARNING if ID3D11VideoDevice is unavailable, not ERROR
!2088
· created
Mar 16, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
0
updated
Apr 16, 2021
mediafoundation: Fix resource leak
!2087
· created
Mar 16, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
0
updated
Apr 16, 2021
d3d11colorconvert: Fix caps leak
!2086
· created
Mar 16, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
1
updated
Apr 16, 2021
d3d11decoder: Do negotiation again per forward/reverse playback mode change
!2083
· created
Mar 15, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
0
updated
Apr 16, 2021
d3d11videosink: Avoid switching conversion tool during playback
!2084
· created
Mar 15, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
0
updated
Apr 16, 2021
d3d11decoder: Various cleanup and refactoring
!2079
· created
Mar 14, 2021
by
Seungha Yang
1.19.1
master
Windows
Merged
1
updated
Apr 16, 2021
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