Leak in d3d11videosink or d3d11upload?
Running master from 2020-04-14, windows 10.
GST_DEBUG=GST_TRACER:7 GST_TRACERS=leaks gst-launch-1.0.exe videotestsrc ! x264enc ! nvh264dec ! queue ! d3d11videosink
Debug output: 0:00:04.648644000 40376 032DE2E0 TRACE GST_TRACER :0:: object-alive, type-name=(string)GstD3D11Device, address=(gpointer)03310510, description=(string), ref-count=(uint)1, trace=(string);
Seems many other variants of using d3d11videosink does not exhibit this problem.