Commit 857aaaf8 authored by Tim-Philipp Müller's avatar Tim-Philipp Müller 🐠

docs: update plugin docs

parent bcde1a01
......@@ -58368,6 +58368,16 @@
<DEFAULT>Generic audio</DEFAULT>
</ARG>
<ARG>
<NAME>GstOpusEnc::bitrate-type</NAME>
<TYPE>GstOpusEncBitrateType</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bitrate type</NICK>
<BLURB>Bitrate type.</BLURB>
<DEFAULT>CBR</DEFAULT>
</ARG>
<ARG>
<NAME>GstOpusDec::apply-gain</NAME>
<TYPE>gboolean</TYPE>
......@@ -59814,7 +59824,7 @@
<RANGE>[0,1]</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bandwidth usage [0..1]</NICK>
<BLURB>Percentage of the available bandwidth to use when selecting representations.</BLURB>
<BLURB>Percentage of the available bandwidth to use when selecting representations (deprecated).</BLURB>
<DEFAULT>0.8</DEFAULT>
</ARG>
......@@ -60025,10 +60035,10 @@ Gestures in the defined region of interest will emit messages.</BLURB>
<ARG>
<NAME>GstHlsSink::playlist-length</NAME>
<TYPE>guint</TYPE>
<RANGE>>= 1</RANGE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Playlist length</NICK>
<BLURB>Length of HLS playlist. To allow players to conform to section 6.3.3 of the HLS specification, this should be at least 3.</BLURB>
<BLURB>Length of HLS playlist. To allow players to conform to section 6.3.3 of the HLS specification, this should be at least 3. If set to 0, the playlist will be infinite.</BLURB>
<DEFAULT>5</DEFAULT>
</ARG>
......@@ -67769,3 +67779,234 @@ Gestures in the defined region of interest will emit messages.</BLURB>
<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>GstGLVideoMixerBin::background</NAME>
<TYPE>GstGLVideoMixerBackground</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Background</NICK>
<BLURB>Background type.</BLURB>
<DEFAULT>Checker pattern</DEFAULT>
</ARG>
<ARG>
<NAME>GstGLSrcBin::src</NAME>
<TYPE>GstElement*</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>GL src element</NICK>
<BLURB>The GL src chain to use.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>GstGLSinkBin::force-aspect-ratio</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Force aspect ratio</NICK>
<BLURB>When enabled, scaling will respect original aspect ratio.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>GstGLSinkBin::sink</NAME>
<TYPE>GstElement*</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>GL sink element</NICK>
<BLURB>The GL sink chain to use.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>GstGLMixerBin::latency</NAME>
<TYPE>gint64</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Buffer latency</NICK>
<BLURB>Additional latency in live mode to allow upstream to take longer to produce buffers for the current position.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>GstGLMixerBin::mixer</NAME>
<TYPE>GstElement*</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>GL mixer element</NICK>
<BLURB>The GL mixer chain to use.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>GstGLImageSinkBin::async</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Async</NICK>
<BLURB>Go asynchronously to PAUSED.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>GstGLImageSinkBin::blocksize</NAME>
<TYPE>guint</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Block size</NICK>
<BLURB>Size in bytes to pull per buffer (0 = default).</BLURB>
<DEFAULT>4096</DEFAULT>
</ARG>
<ARG>
<NAME>GstGLImageSinkBin::context</NAME>
<TYPE>GstGLContext*</TYPE>
<RANGE></RANGE>
<FLAGS>r</FLAGS>
<NICK>OpenGL context</NICK>
<BLURB>Get OpenGL context.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>GstGLImageSinkBin::enable-last-sample</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Enable Last Buffer</NICK>
<BLURB>Enable the last-sample property.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>GstGLImageSinkBin::force-aspect-ratio</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Force aspect ratio</NICK>
<BLURB>When enabled, scaling will respect original aspect ratio.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>GstGLImageSinkBin::ignore-alpha</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Ignore Alpha</NICK>
<BLURB>When enabled, alpha will be ignored and converted to black.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>GstGLImageSinkBin::last-sample</NAME>
<TYPE>GstSample*</TYPE>
<RANGE></RANGE>
<FLAGS>r</FLAGS>
<NICK>Last Sample</NICK>
<BLURB>The last sample received in the sink.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>GstGLImageSinkBin::max-bitrate</NAME>
<TYPE>guint64</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Max Bitrate</NICK>
<BLURB>The maximum bits per second to render (0 = disabled).</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>GstGLImageSinkBin::max-lateness</NAME>
<TYPE>gint64</TYPE>
<RANGE>>= G_MAXULONG</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Max Lateness</NICK>
<BLURB>Maximum number of nanoseconds that a buffer can be late before it is dropped (-1 unlimited).</BLURB>
<DEFAULT>-1</DEFAULT>
</ARG>
<ARG>
<NAME>GstGLImageSinkBin::pixel-aspect-ratio</NAME>
<TYPE>GstFraction</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Pixel Aspect Ratio</NICK>
<BLURB>The pixel aspect ratio of the device.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
<ARG>
<NAME>GstGLImageSinkBin::qos</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Qos</NICK>
<BLURB>Generate Quality-of-Service events upstream.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>GstGLImageSinkBin::render-delay</NAME>
<TYPE>guint64</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Render Delay</NICK>
<BLURB>Additional render delay of the sink in nanoseconds.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>GstGLImageSinkBin::show-preroll-frame</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rwx</FLAGS>
<NICK>Show preroll frame</NICK>
<BLURB>Whether to render video frames during preroll.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>GstGLImageSinkBin::sync</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Sync</NICK>
<BLURB>Sync on the clock.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>GstGLImageSinkBin::throttle-time</NAME>
<TYPE>guint64</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Throttle time</NICK>
<BLURB>The time to keep between rendered buffers (0 = disabled).</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>GstGLImageSinkBin::ts-offset</NAME>
<TYPE>gint64</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>TS Offset</NICK>
<BLURB>Timestamp offset in nanoseconds.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>GstGLFilterBin::filter</NAME>
<TYPE>GstElement*</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>GL filter element</NICK>
<BLURB>The GL filter chain to use.</BLURB>
<DEFAULT></DEFAULT>
</ARG>
......@@ -19,9 +19,9 @@ GObject
GstAudioMixer
GstVideoAggregator
GstCompositor
GstGLMixer
GstGLMosaic
GstGLVideoMixer
GstGLBaseMixer
GstGLMixer
GstGLMosaic
GstAiffMux
GstAiffParse
GstAsfMux
......@@ -86,7 +86,6 @@ GObject
GstShmSink
GstVideoSink
GstFBDEVSink
GstGLImageSink
GstWaylandSink
GstBaseSrc
GstAvdtpSrc
......@@ -132,19 +131,23 @@ GObject
GstBayer2RGB
GstDebugSpy
GstFreeverb
GstGLFilter
GstGLColorscale
GstGLDeinterlace
GstGLDifferenceMatte
GstGLEffects
GstGLFilterApp
GstGLFilterBlur
GstGLFilterCube
GstGLFilterGlass
GstGLFilterLaplacian
GstGLFilterShader
GstGLFilterSobel
GstGLOverlay
GstGLBaseFilter
GstGLColorConvertElement
GstGLDownloadElement
GstGLFilter
GstGLColorscale
GstGLDeinterlace
GstGLDifferenceMatte
GstGLEffects
GstGLFilterApp
GstGLFilterBlur
GstGLFilterCube
GstGLFilterGlass
GstGLFilterLaplacian
GstGLFilterShader
GstGLFilterSobel
GstGLOverlay
GstGLUploadElement
GstIvtc
GstRGB2Bayer
GstRemoveSilence
......@@ -215,6 +218,12 @@ GObject
GstUvcH264Src
GstWrapperCameraBinSrc
GstFPSDisplaySink
GstGLFilterBin
GstGLMixerBin
GstGLVideoMixerBin
GstGLSinkBin
GstGLImageSinkBin
GstGLSrcBin
GstHlsSink
GstPipeline
GstCameraBin
......@@ -312,8 +321,8 @@ GObject
GstAudioMixerPad
GstVideoAggregatorPad
GstCompositorPad
GstGLMixerPad
GstGLVideoMixerPad
GstGLBaseMixerPad
GstGLMixerPad
GstPadTemplate
GstPlugin
GstPluginFeature
......
......@@ -28,11 +28,18 @@ GstFPSDisplaySink GstChildProxy
GstFaac GstPreset
GstFaceOverlay GstChildProxy
GstFreeverb GstPreset
GstGLBaseMixer GstChildProxy
GstGLFilterBin GstChildProxy
GstGLImageSink GstVideoOverlay
GstGLImageSink GstVideoOverlay GstNavigation
GstGLImageSinkBin GstChildProxy GstVideoOverlay GstNavigation
GstGLMixer GstChildProxy
GstGLMixerBin GstChildProxy
GstGLMosaic GstChildProxy
GstGLSinkBin GstChildProxy GstVideoOverlay GstNavigation
GstGLSrcBin GstChildProxy
GstGLVideoMixer GstChildProxy
GstGLVideoMixerBin GstChildProxy
GstGSMEnc GstPreset
GstGSettingsAudioSink GstChildProxy
GstGSettingsAudioSrc GstChildProxy
......
......@@ -684,3 +684,52 @@ guint arg2
guint arg3
</SIGNAL>
<SIGNAL>
<NAME>GstGLSrcBin::create-element</NAME>
<RETURNS>GstElement*</RETURNS>
<FLAGS>l</FLAGS>
GstGLSrcBin *gstglsrcbin
</SIGNAL>
<SIGNAL>
<NAME>GstGLSinkBin::create-element</NAME>
<RETURNS>GstElement*</RETURNS>
<FLAGS>l</FLAGS>
GstGLSinkBin *gstglsinkbin
</SIGNAL>
<SIGNAL>
<NAME>GstGLMixerBin::create-element</NAME>
<RETURNS>GstElement*</RETURNS>
<FLAGS>l</FLAGS>
GstGLMixerBin *gstglmixerbin
</SIGNAL>
<SIGNAL>
<NAME>GstGLImageSinkBin::client-draw</NAME>
<RETURNS>gboolean</RETURNS>
<FLAGS>l</FLAGS>
GstGLImageSinkBin *gstglimagesinkbin
GstGLContext *arg1
guint arg2
guint arg3
guint arg4
</SIGNAL>
<SIGNAL>
<NAME>GstGLImageSinkBin::client-reshape</NAME>
<RETURNS>gboolean</RETURNS>
<FLAGS>l</FLAGS>
GstGLImageSinkBin *gstglimagesinkbin
GstGLContext *arg1
guint arg2
guint arg3
</SIGNAL>
<SIGNAL>
<NAME>GstGLFilterBin::create-element</NAME>
<RETURNS>GstElement*</RETURNS>
<FLAGS>l</FLAGS>
GstGLFilterBin *gstglfilterbin
</SIGNAL>
......@@ -26,13 +26,13 @@
<name>video_sink</name>
<direction>sink</direction>
<presence>always</presence>
<details>video/x-raw, format=(string){ BGRx, RGBx, xRGB, xBGR, RGBA, BGRA, ARGB, ABGR, RGB, BGR, I420, YV12, AYUV, YUY2, UYVY, v308, Y41B, Y42B, Y444, NV12, NV21, A420, YUV9, YVU9, IYU1, GRAY8 }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(ANY), format=(string){ I420, YV12, YUY2, UYVY, AYUV, RGBx, BGRx, xRGB, xBGR, RGBA, BGRA, ARGB, ABGR, RGB, BGR, Y41B, Y42B, YVYU, Y444, v210, v216, NV12, NV21, NV16, NV24, GRAY8, GRAY16_BE, GRAY16_LE, v308, RGB16, BGR16, RGB15, BGR15, UYVP, A420, RGB8P, YUV9, YVU9, IYU1, ARGB64, AYUV64, r210, I420_10LE, I420_10BE, I422_10LE, I422_10BE, Y444_10LE, Y444_10BE, GBR, GBR_10LE, GBR_10BE, NV12_64Z32 }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
<details>video/x-raw, format=(string){ BGRx, RGBx, xRGB, xBGR, RGBA, BGRA, ARGB, ABGR, RGB, BGR, I420, YV12, AYUV, YUY2, UYVY, v308, Y41B, Y42B, Y444, NV12, NV21, A420, YUV9, YVU9, IYU1, GRAY8 }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(ANY), format=(string){ I420, YV12, YUY2, UYVY, AYUV, RGBx, BGRx, xRGB, xBGR, RGBA, BGRA, ARGB, ABGR, RGB, BGR, Y41B, Y42B, YVYU, Y444, v210, v216, NV12, NV21, NV16, NV24, GRAY8, GRAY16_BE, GRAY16_LE, v308, RGB16, BGR16, RGB15, BGR15, UYVP, A420, RGB8P, YUV9, YVU9, IYU1, ARGB64, AYUV64, r210, I420_10LE, I420_10BE, I422_10LE, I422_10BE, Y444_10LE, Y444_10BE, GBR, GBR_10LE, GBR_10BE, NV12_64Z32, A420_10LE, A420_10BE, A422_10LE, A422_10BE, A444_10LE, A444_10BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
<details>video/x-raw, format=(string){ BGRx, RGBx, xRGB, xBGR, RGBA, BGRA, ARGB, ABGR, RGB, BGR, I420, YV12, AYUV, YUY2, UYVY, v308, Y41B, Y42B, Y444, NV12, NV21, A420, YUV9, YVU9, IYU1, GRAY8 }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(ANY), format=(string){ I420, YV12, YUY2, UYVY, AYUV, RGBx, BGRx, xRGB, xBGR, RGBA, BGRA, ARGB, ABGR, RGB, BGR, Y41B, Y42B, YVYU, Y444, v210, v216, NV12, NV21, NV16, NV24, GRAY8, GRAY16_BE, GRAY16_LE, v308, RGB16, BGR16, RGB15, BGR15, UYVP, A420, RGB8P, YUV9, YVU9, IYU1, ARGB64, AYUV64, r210, I420_10LE, I420_10BE, I422_10LE, I422_10BE, Y444_10LE, Y444_10BE, GBR, GBR_10LE, GBR_10BE, NV12_64Z32 }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
<details>video/x-raw, format=(string){ BGRx, RGBx, xRGB, xBGR, RGBA, BGRA, ARGB, ABGR, RGB, BGR, I420, YV12, AYUV, YUY2, UYVY, v308, Y41B, Y42B, Y444, NV12, NV21, A420, YUV9, YVU9, IYU1, GRAY8 }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(ANY), format=(string){ I420, YV12, YUY2, UYVY, AYUV, RGBx, BGRx, xRGB, xBGR, RGBA, BGRA, ARGB, ABGR, RGB, BGR, Y41B, Y42B, YVYU, Y444, v210, v216, NV12, NV21, NV16, NV24, GRAY8, GRAY16_BE, GRAY16_LE, v308, RGB16, BGR16, RGB15, BGR15, UYVP, A420, RGB8P, YUV9, YVU9, IYU1, ARGB64, AYUV64, r210, I420_10LE, I420_10BE, I422_10LE, I422_10BE, Y444_10LE, Y444_10BE, GBR, GBR_10LE, GBR_10BE, NV12_64Z32, A420_10LE, A420_10BE, A422_10LE, A422_10BE, A444_10LE, A444_10BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
</caps>
</pads>
</element>
......
......@@ -26,13 +26,13 @@
<name>video_sink</name>
<direction>sink</direction>
<presence>always</presence>
<details>video/x-raw, format=(string){ BGRx, RGBx, xRGB, xBGR, RGBA, BGRA, ARGB, ABGR, RGB, BGR, I420, YV12, AYUV, YUY2, UYVY, v308, Y41B, Y42B, Y444, NV12, NV21, A420, YUV9, YVU9, IYU1, GRAY8 }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(ANY), format=(string){ I420, YV12, YUY2, UYVY, AYUV, RGBx, BGRx, xRGB, xBGR, RGBA, BGRA, ARGB, ABGR, RGB, BGR, Y41B, Y42B, YVYU, Y444, v210, v216, NV12, NV21, NV16, NV24, GRAY8, GRAY16_BE, GRAY16_LE, v308, RGB16, BGR16, RGB15, BGR15, UYVP, A420, RGB8P, YUV9, YVU9, IYU1, ARGB64, AYUV64, r210, I420_10LE, I420_10BE, I422_10LE, I422_10BE, Y444_10LE, Y444_10BE, GBR, GBR_10LE, GBR_10BE, NV12_64Z32 }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
<details>video/x-raw, format=(string){ BGRx, RGBx, xRGB, xBGR, RGBA, BGRA, ARGB, ABGR, RGB, BGR, I420, YV12, AYUV, YUY2, UYVY, v308, Y41B, Y42B, Y444, NV12, NV21, A420, YUV9, YVU9, IYU1, GRAY8 }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(ANY), format=(string){ I420, YV12, YUY2, UYVY, AYUV, RGBx, BGRx, xRGB, xBGR, RGBA, BGRA, ARGB, ABGR, RGB, BGR, Y41B, Y42B, YVYU, Y444, v210, v216, NV12, NV21, NV16, NV24, GRAY8, GRAY16_BE, GRAY16_LE, v308, RGB16, BGR16, RGB15, BGR15, UYVP, A420, RGB8P, YUV9, YVU9, IYU1, ARGB64, AYUV64, r210, I420_10LE, I420_10BE, I422_10LE, I422_10BE, Y444_10LE, Y444_10BE, GBR, GBR_10LE, GBR_10BE, NV12_64Z32, A420_10LE, A420_10BE, A422_10LE, A422_10BE, A444_10LE, A444_10BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
<details>video/x-raw, format=(string){ BGRx, RGBx, xRGB, xBGR, RGBA, BGRA, ARGB, ABGR, RGB, BGR, I420, YV12, AYUV, YUY2, UYVY, v308, Y41B, Y42B, Y444, NV12, NV21, A420, YUV9, YVU9, IYU1, GRAY8 }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(ANY), format=(string){ I420, YV12, YUY2, UYVY, AYUV, RGBx, BGRx, xRGB, xBGR, RGBA, BGRA, ARGB, ABGR, RGB, BGR, Y41B, Y42B, YVYU, Y444, v210, v216, NV12, NV21, NV16, NV24, GRAY8, GRAY16_BE, GRAY16_LE, v308, RGB16, BGR16, RGB15, BGR15, UYVP, A420, RGB8P, YUV9, YVU9, IYU1, ARGB64, AYUV64, r210, I420_10LE, I420_10BE, I422_10LE, I422_10BE, Y444_10LE, Y444_10BE, GBR, GBR_10LE, GBR_10BE, NV12_64Z32 }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
<details>video/x-raw, format=(string){ BGRx, RGBx, xRGB, xBGR, RGBA, BGRA, ARGB, ABGR, RGB, BGR, I420, YV12, AYUV, YUY2, UYVY, v308, Y41B, Y42B, Y444, NV12, NV21, A420, YUV9, YVU9, IYU1, GRAY8 }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(ANY), format=(string){ I420, YV12, YUY2, UYVY, AYUV, RGBx, BGRx, xRGB, xBGR, RGBA, BGRA, ARGB, ABGR, RGB, BGR, Y41B, Y42B, YVYU, Y444, v210, v216, NV12, NV21, NV16, NV24, GRAY8, GRAY16_BE, GRAY16_LE, v308, RGB16, BGR16, RGB15, BGR15, UYVP, A420, RGB8P, YUV9, YVU9, IYU1, ARGB64, AYUV64, r210, I420_10LE, I420_10BE, I422_10LE, I422_10BE, Y444_10LE, Y444_10BE, GBR, GBR_10LE, GBR_10BE, NV12_64Z32, A420_10LE, A420_10BE, A422_10LE, A422_10BE, A444_10LE, A444_10BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
</caps>
</pads>
</element>
......
......@@ -80,7 +80,7 @@
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
<details>video/x-raw, format=(string){ I420, YV12, YUY2, UYVY, AYUV, RGBx, BGRx, xRGB, xBGR, RGBA, BGRA, ARGB, ABGR, RGB, BGR, Y41B, Y42B, YVYU, Y444, v210, v216, NV12, NV21, NV16, NV24, GRAY8, GRAY16_BE, GRAY16_LE, v308, RGB16, BGR16, RGB15, BGR15, UYVP, A420, RGB8P, YUV9, YVU9, IYU1, ARGB64, AYUV64, r210, I420_10LE, I420_10BE, I422_10LE, I422_10BE, Y444_10LE, Y444_10BE, GBR, GBR_10LE, GBR_10BE, NV12_64Z32 }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
<details>video/x-raw, format=(string){ I420, YV12, YUY2, UYVY, AYUV, RGBx, BGRx, xRGB, xBGR, RGBA, BGRA, ARGB, ABGR, RGB, BGR, Y41B, Y42B, YVYU, Y444, v210, v216, NV12, NV21, NV16, NV24, GRAY8, GRAY16_BE, GRAY16_LE, v308, RGB16, BGR16, RGB15, BGR15, UYVP, A420, RGB8P, YUV9, YVU9, IYU1, ARGB64, AYUV64, r210, I420_10LE, I420_10BE, I422_10LE, I422_10BE, Y444_10LE, Y444_10BE, GBR, GBR_10LE, GBR_10BE, NV12_64Z32, A420_10LE, A420_10BE, A422_10LE, A422_10BE, A444_10LE, A444_10BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
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......@@ -95,7 +95,7 @@
<name>src</name>
<direction>source</direction>
<presence>always</presence>
<details>video/x-raw, format=(string){ I420, YV12, YUY2, UYVY, AYUV, RGBx, BGRx, xRGB, xBGR, RGBA, BGRA, ARGB, ABGR, RGB, BGR, Y41B, Y42B, YVYU, Y444, v210, v216, NV12, NV21, NV16, NV24, GRAY8, GRAY16_BE, GRAY16_LE, v308, RGB16, BGR16, RGB15, BGR15, UYVP, A420, RGB8P, YUV9, YVU9, IYU1, ARGB64, AYUV64, r210, I420_10LE, I420_10BE, I422_10LE, I422_10BE, Y444_10LE, Y444_10BE, GBR, GBR_10LE, GBR_10BE, NV12_64Z32 }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
<details>video/x-raw, format=(string){ I420, YV12, YUY2, UYVY, AYUV, RGBx, BGRx, xRGB, xBGR, RGBA, BGRA, ARGB, ABGR, RGB, BGR, Y41B, Y42B, YVYU, Y444, v210, v216, NV12, NV21, NV16, NV24, GRAY8, GRAY16_BE, GRAY16_LE, v308, RGB16, BGR16, RGB15, BGR15, UYVP, A420, RGB8P, YUV9, YVU9, IYU1, ARGB64, AYUV64, r210, I420_10LE, I420_10BE, I422_10LE, I422_10BE, Y444_10LE, Y444_10BE, GBR, GBR_10LE, GBR_10BE, NV12_64Z32, A420_10LE, A420_10BE, A422_10LE, A422_10BE, A444_10LE, A444_10BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
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......
......@@ -47,7 +47,7 @@
<name>src</name>
<direction>source</direction>
<presence>always</presence>
<details>image/jpeg, format=(string){ I420, Y41B, UYVY, YV12 }, width=(int)[ 0, 2147483647 ], height=(int)[ 0, 2147483647 ], interlaced=(boolean){ true, false }, framerate=(fraction)[ 0/1, 2147483647/1 ], parsed=(boolean)true</details>
<details>image/jpeg, format=(string){ I420, Y41B, UYVY, YV12 }, width=(int)[ 0, 2147483647 ], height=(int)[ 0, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], parsed=(boolean)true</details>
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</element>
......
......@@ -32,7 +32,7 @@
<name>video</name>
<direction>source</direction>
<presence>sometimes</presence>
<details>video/x-raw, format=(string){ I420, YV12, YUY2, UYVY, AYUV, RGBx, BGRx, xRGB, xBGR, RGBA, BGRA, ARGB, ABGR, RGB, BGR, Y41B, Y42B, YVYU, Y444, v210, v216, NV12, NV21, NV16, NV24, GRAY8, GRAY16_BE, GRAY16_LE, v308, RGB16, BGR16, RGB15, BGR15, UYVP, A420, RGB8P, YUV9, YVU9, IYU1, ARGB64, AYUV64, r210, I420_10LE, I420_10BE, I422_10LE, I422_10BE, Y444_10LE, Y444_10BE, GBR, GBR_10LE, GBR_10BE, NV12_64Z32 }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
<details>video/x-raw, format=(string){ I420, YV12, YUY2, UYVY, AYUV, RGBx, BGRx, xRGB, xBGR, RGBA, BGRA, ARGB, ABGR, RGB, BGR, Y41B, Y42B, YVYU, Y444, v210, v216, NV12, NV21, NV16, NV24, GRAY8, GRAY16_BE, GRAY16_LE, v308, RGB16, BGR16, RGB15, BGR15, UYVP, A420, RGB8P, YUV9, YVU9, IYU1, ARGB64, AYUV64, r210, I420_10LE, I420_10BE, I422_10LE, I422_10BE, Y444_10LE, Y444_10BE, GBR, GBR_10LE, GBR_10BE, NV12_64Z32, A420_10LE, A420_10BE, A422_10LE, A422_10BE, A444_10LE, A444_10BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
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......
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