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Mesa
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Created date
gallivm/nir: Fix scalar load and broadcast logic, speed up deqp-vk by doing it more places
mesa!14999
· created
Feb 11, 2022
by
Emma Anholt
lavapipe
llvmpipe
Merged
9
updated
Apr 06, 2022
vulkan: add acquire notify vfunc
mesa!14998
· created
Feb 11, 2022
by
Lionel Landwerlin
ANV
vulkan
wsi
Merged
2
updated
Feb 21, 2022
intel/compiler: fix array & struct IO lowering in mesh shaders
mesa!14997
· created
Feb 11, 2022
by
Marcin Ślusarz
intel-fs
Merged
4
updated
May 13, 2022
turnip: Make autotuner work with reusable command buffers
mesa!14996
· created
Feb 11, 2022
by
Danylo Piliaiev
turnip
Merged
14
updated
Mar 10, 2022
virgl/ci: Setup virtio-vsock based IPC
mesa!14995
· created
Feb 11, 2022
by
Cristian Ciocaltea
CI
Merged
20
updated
Feb 17, 2022
nir: rename nir_src_is_dynamically_uniform to nir_src_is_always_uniform
mesa!14994
· created
Feb 11, 2022
by
Daniel Schürmann
NIR
Merged
12
updated
Mar 23, 2022
r300: guard for unsigned underflow when unrolling loops
mesa!14992
· created
Feb 11, 2022
by
Pavel Ondračka
staging/22.0
r300
Merged
1
5
updated
May 19, 2022
anv: Raise vertex input bindings and attributes limits slightly
mesa!14991
· created
Feb 11, 2022
by
Kenneth Graunke
ANV
Merged
1
updated
Feb 22, 2022
radeonsi: fix depth stencil multi sample texture blit
mesa!14990
· created
Feb 11, 2022
by
Qiang Yu
radeonsi
Merged
1
updated
Feb 24, 2022
dri: avoid NULL deref of DrawBuffer on flush
mesa!14989
· created
Feb 11, 2022
by
Jonathan Gray
staging/21.3
Merged
1
1
updated
Feb 20, 2022
microsoft/compiler,spirv_to_dxil: Small fixes found while testing real world shaders
mesa!14988
· created
Feb 11, 2022
by
Enrico Galli
d3d12
Merged
1
45
updated
Apr 15, 2022
gallivm: fix missing cast in 4-bit blending paths.
mesa!14987
· created
Feb 11, 2022
by
Dave Airlie
llvmpipe
Merged
6
updated
Feb 15, 2022
aco: Remove 0 data components from image stores.
mesa!14986
· created
Feb 11, 2022
by
Georg Lehmann
ACO
Merged
17
updated
Mar 28, 2022
microsoft/compiler: Fill interpolation for sysval inputs to non-vertex shader
mesa!14984
· created
Feb 10, 2022
by
Jesse Natalie
d3d12
Merged
1
updated
Feb 11, 2022
mesa/main: replace use of simple_list with util/list
mesa!14983
· created
Feb 10, 2022
by
Dylan Baker
mesa
Merged
10
updated
Mar 17, 2022
anv: make the pointer valid before we assign stuff into it
mesa!14982
· created
Feb 10, 2022
by
Ivan Briano
ANV
Merged
1
updated
Feb 24, 2022
d3d12: Only force point sampling for emulated shadow samplers
mesa!14981
· created
Feb 10, 2022
by
Jesse Natalie
d3d12
Merged
1
updated
Feb 10, 2022
aux/trace: fix dumping of pipe_texture_target
mesa!14980
· created
Feb 10, 2022
by
Matti Hämäläinen
gallium
Merged
8
updated
Feb 17, 2022
anv: Enable requiredSubgroupSize for Task/Mesh
mesa!14979
· created
Feb 10, 2022
by
Caio Oliveira
ANV
Merged
1
updated
May 13, 2022
radv/winsys: fix initializing debug/perftest options if multiple instances
mesa!14978
· created
Feb 10, 2022
by
Samuel Pitoiset
RADV
Merged
15
updated
Feb 24, 2022
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