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Mesa
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Updated date
ci/zink: rename zink job to zink-lvp to better describe it
mesa!19321
· created
Oct 26, 2022
by
David Heidelberg
lavapipe
zink
Merged
1
updated
Oct 27, 2022
radv/rt: create traversal shader independent from main shader
mesa!19188
· created
Oct 20, 2022
by
Daniel Schürmann
RADV
Merged
11
updated
Oct 27, 2022
intel/compiler: Broadcast lower code should check 64-bit int support
mesa!19284
· created
Oct 24, 2022
by
Jordan Justen
intel
Merged
0
updated
Oct 27, 2022
v3d/v3dv: use v3d_optimize_nir on v3dv
mesa!17185
· created
Jun 22, 2022
by
Alejandro Piñeiro
v3d
v3dv
Merged
59
updated
Oct 27, 2022
v3dv: implement VK_EXT_pipeline_robustness
mesa!18883
· created
Sep 29, 2022
by
Iago Toral
v3dv
Merged
27
updated
Oct 27, 2022
ac/ngg: replace llvm ngg with nir lowering (amd common part)
mesa!18832
· created
Sep 27, 2022
by
Qiang Yu
AMD common
NIR
RADV
Merged
69
updated
Oct 27, 2022
anv: disable mesh in memcpy
mesa!19323
· created
Oct 26, 2022
by
Lionel Landwerlin
ANV
Merged
1
updated
Oct 27, 2022
egl: Reduce mutli-threaded lock contention
mesa!18050
· created
Aug 14, 2022
by
Rob Clark
EGL
haiku
wgl
Merged
72
updated
Oct 27, 2022
simple dri and glx clean-ups
mesa!19329
· created
Oct 26, 2022
by
Brian Paul
GLX
drisw
Merged
1
updated
Oct 27, 2022
nv50/ir: nir_op_b2i8 and nir_op_b2i16
mesa!19256
· created
Oct 23, 2022
by
Yusuf Khan
nouveau
Merged
4
updated
Oct 27, 2022
venus: handle VkAndroidHardwareBufferFormatProperties2ANDROID
mesa!19287
· created
Oct 25, 2022
by
Yiwei Zhang
venus
Merged
1
updated
Oct 27, 2022
nir/lower_bool_to_int32: add support for lowering functions.
mesa!19291
· created
Oct 25, 2022
by
Dave Airlie
NIR
Merged
2
updated
Oct 26, 2022
vulkan/wl: correctly find whether the compositor uses the same GPU
mesa!19224
· created
Oct 21, 2022
by
Lionel Landwerlin
ANV
vulkan
wayland
wsi
Merged
13
updated
Oct 26, 2022
mesa/st: do not blit when using compressed fallback
mesa!18342
· created
Aug 31, 2022
by
Erik Faye-Lund
gallium
mesa
regression
Merged
4
updated
Oct 26, 2022
mesa/st: Don't map compressed texture fallbacks for reads
mesa!18257
· created
Aug 25, 2022
by
Nanley Chery
gallium
Merged
5
updated
Oct 26, 2022
intel: add INTEL_DEBUG=capture-all to capture everything upon hang
mesa!18977
· created
Oct 05, 2022
by
Lionel Landwerlin
intel
Merged
2
updated
Oct 26, 2022
zink: add profiles file
mesa!19192
· created
Oct 20, 2022
by
Christophe
docs
zink
Merged
36
updated
Oct 26, 2022
zink: handle broken resource mapping deadlocks
mesa!19141
· created
Oct 18, 2022
by
Mike Blumenkrantz
zink
Merged
2
updated
Oct 26, 2022
nir: Use nir_shader_instructions_pass in nir_lower_readonly_images_to_tex
mesa!19301
· created
Oct 25, 2022
by
Faith Ekstrand
NIR
OpenCL
d3d12
Merged
9
updated
Oct 26, 2022
zink: mitigate/prevent ballooning of view objects
mesa!19056
· created
Oct 12, 2022
by
Mike Blumenkrantz
performance
zink
Merged
1
updated
Oct 26, 2022
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