i965: Use a UW source type for CS_OPCODE_CS_TERMINATE.
SIMD16 compute shaders use a send(16) with mlen 1 for the EOT message, using a source of g127 for the single register. With a UD type, this supposedly could read g128, which doesn't exist, causing the simulator to get cranky. Use a UW type to avoid this. Cc: "17.0" <firstname.lastname@example.org> Signed-off-by: Kenneth Graunke <email@example.com> Reviewed-by: Francisco Jerez <firstname.lastname@example.org> Reviewed-by: Jordan Justen <email@example.com>
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