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Iago Toral authored
In Gen < 6 the hardware generates a runtime bit that indicates whether AA data has to be sent as part of the framebuffer write SEND message. This affects the specific case where we have setup antialiased line rendering and we render polygons which have one face setup in GL_LINE mode (line antialiasing will be used) and the other one in GL_FILL mode (no line antialiasing needed). Currently we are not doing this runtime test and instead we always send AA data, which produces incorrect rendering of the GL_FILL face of the polygon in in the aforementioned scenario (verified in ironlake and gm45). In Gen4 this is, likely, a regression introduced with commit 098acf6c. In Gen5 this has never worked properly. Gen > 5 are not affected by this. The patch fixes the problem by adding the appropriate runtime check and adjusting the framebuffer write message accordingly in the conflictive scenario. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78679 Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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