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Lost is an EGLBoolean, so we should assign it to EGL_TRUE/EGL_FALSE, not true/false. Fixes: e5eace58 ("egl/android: Mark surface as lost when dequeueBuffer fails") Fixes: 0212db35 ("egl/android: Cancel any outstanding ANativeBuffer in surface destructor") Reviewed-by: Chad Versace <chadversary@chromium.org>
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