i965: Delete completely bogus comment
This hasn't been true in 6+ years, if it was even true then. Before we rewrote the compiler and introduced GLSL IR in 2010-2011, i965 used to have two compiler backends for WM programs, based on Mesa IR. One handled flow control and was SIMD8-only, while the other was SIMD16 only and didn't handle flow control. Or something like that. Even then, this certainly didn't handle vertex shaders, so "all ... code generation" is a bit strong.
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