Commit 10378919 authored by Brian Paul's avatar Brian Paul

Removed gl_texture_object's DeletePending. Changed a comment.

parent 31fb7648
......@@ -1245,8 +1245,7 @@ struct gl_texture_object
{
_glthread_Mutex Mutex; /**< for thread safety */
GLint RefCount; /**< reference count */
GLboolean DeletePending; /**< Has glDeleteTexture been called? */
GLuint Name; /**< an unsigned integer */
GLuint Name; /**< the user-visible texture object ID */
GLenum Target; /**< GL_TEXTURE_1D, GL_TEXTURE_2D, etc. */
GLfloat Priority; /**< in [0,1] */
GLfloat BorderColor[4]; /**< unclamped */
......
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