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George Kyriazis authored
- Move debug .ll files to JIT_CACHE_DIR - Don't link against jitter SRGBLut table, add global data to shader that needs it. Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
e9e7f3ce
- Move debug .ll files to JIT_CACHE_DIR
- Don't link against jitter SRGBLut table, add global data to shader that needs it.
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>