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  • George Kyriazis's avatar
    swr/rast: AVX-512 changes to enable 16-wide VS · 0cd9ad98
    George Kyriazis authored
    
    
    Add a new define (USE_SIMD16_VS), to denote calling a 16-wide vertex shader.
    This is needed because the mesa driver can do 16-wide shaders, but rasty
    cannot yet, so we need to distinguish.
    
    Create a new VertexID entry (VertexID16) for the USE_SIMD16_VS case, since
    we need to format the vertex id in a way that is digestible by the 16-wide VS
    
    Disabled for now.  To be enabled in a future checkin when driver work
    is complete.
    
    Reviewed-by: default avatarBruce Cherniak <bruce.cherniak@intel.com>
    0cd9ad98