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  • Seungha Yang's avatar
    Revert "d3d11: Add support for D3D11_USAGE_DYNAMIC" · 9ee40679
    Seungha Yang authored
    This reverts commit ddd13fc7
    
    Dynamic usage can reduce the number of copy per frame but make
    things complicated and the benefit seems to not significant.
    Also since we don't provide _map() method for the dynamic usage,
    application cannot read buffers which make "last-sample" property
    unusable in case of d3d11videosink.
    9ee40679