Commit 4e102a6d authored by Jonathan Marek's avatar Jonathan Marek

etnaviv: fix incorrect varying interpolation

This corresponds to what the GC3000 blob does. The USED / UNUSED enums are
wrong, at least for GC2000/GC3000.

Without this the 3rd texture component is not interpolated correctly (flat?)
in the following test (and others):


Strangely, when the texture is sampled from OpenGL it works correctly,
the problem only shows up for sampling by gallium/blitter. This fixes other
cube map tests which use util_blitter_blit.
Signed-off-by: Jonathan Marek's avatarJonathan Marek <>
Reviewed-by: Christian Gmeiner's avatarChristian Gmeiner <>
parent a9e78a44
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