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Jonathan Marek authored
This corresponds to what the GC3000 blob does. The USED / UNUSED enums are wrong, at least for GC2000/GC3000. Without this the 3rd texture component is not interpolated correctly (flat?) in the following test (and others): dEQP-GLES2.functional.texture.mipmap.cube.generate.rgba8888_nicest Strangely, when the texture is sampled from OpenGL it works correctly, the problem only shows up for sampling by gallium/blitter. This fixes other cube map tests which use util_blitter_blit. Signed-off-by: Jonathan Marek <jonathan@marek.ca> Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
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